Blending XCode Builds
Is this possible? I build to IOS in unity, then open it in XCode. Then I import some frameworks and change some settings in XCode. But when I need to do some changes in unity, I have to repeat all...
View ArticleBuild DEMO
**Hey Unity I finish building the demo for my game but when I release it on Web Player it work perfectly. Everything was build i could see the game but the controls doesn't works I don't know why. Is...
View ArticleIssues setting the resolution during build
I have recently been using 5.0.0.4f of unity and had a working script in my game which would set the resolution at runtime. I have since updated to Unity 5.2 as they have a dropdown which seemed like a...
View ArticleBuild failed, illegal characers in path.
I'm new to unity and i'm facing a problem. In the tutorial "[Roll A Ball][1]" game when i build the C# code it shows Build failed, illegal characters in path. I tried so much to remove it but problem...
View ArticlePlaymaker and Cloud Build 1749 errors
Hi, I already setup a cloud build project and it runs perfect. Another project using playmaker throws many errors. All are the same: The type or namespace name `FsmStateAction' could not be found. Are...
View ArticleCan't move my char after build (any platform)
Once I build my game I can't control it in the build game (nor development build or the regular kind) For mac / pc. Once I close the build and play inside of unity, i can't move my character as well....
View ArticleProblem in build: PC and Android - IsolatedStorageException and pink screen
When I build my project (dev build) I can play through the main menu until the game part, then I get an error: "IsolatedStorageException: Could not find a part of the path...
View ArticleHTML5 Build Completes But Never Saves
I am trying to create a WebGL/HTML5 build in the Unity editor. When I select this option the process seems to complete (unity goes back to the build screen), but there are no files created in the build...
View ArticleUnity crashes during build
I had a project with 3 scenes. Since Scene 4 is very like Scene 3, I created a new scene and copied some objects across using the clipboard (including a terrain). Most of the items I copied have now...
View ArticleIs it possible to output different builds which share the same Data folder?
I have 3 different builds in total. A Server build, which is completely separate and has its own output directory. And then two builds which I want shared which are the Client and a Standalone Chat...
View ArticleUnable to change scene in unity,Shows Black Screen
When i run my game in unity editor it works fine, even it works fine in windows build. But when i build for android it starts showing black screen, Please help, Thanks in advance.
View ArticleWebGL build failing Unity v5.2
Hello! In your browser, I get this error: pre-main prep time: 1973 ms index.html:34:7 Invoking error handler due to uncaught exception: TypeError: invalid arguments :...
View ArticleBlack Screen On Android Build
I was using unity 5.1 without any issues with android build, But After upgrading to unity 5.2,Android build is showing only black screen after launching main game scene
View ArticleCannot build after upgrade to 5: Temp/StagingArea/Trampoline/Temp' not found.
Right after upgrade to Unity five cannot build old project Temp/StagingArea/Trampoline/Temp' not found. If I manually creating folder it's asking about next /Temp folder in other directory. Unity is...
View ArticleHingeJoint2D physics different between editor and build (screen caps inside)
Hello there, I have ropes in my 2D game which are exactly as expected when I play in the editor, but become weird when I build the game (see pictures below). I use hinge joints 2D between line...
View ArticleInput.GetMouseButtonDown not working in Play mode
Hi! I don't know why Input.GetMouseButtonDown(0) not working in Play mode, but if i build&run - it's works good. Why? This is my code: using UnityEngine; using System.Collections; public class...
View ArticleUnity android Unable to forward network traffic to device
Tried building to phone for testing today and am getting this error: ![alt text][1] and the 2 console error reports: CommandInvokationFailure: Unable to forward network traffic to device. Please make...
View ArticleBuilding single scene is much too large!
I currently have a game that's built with many different scenes, each scene being a mini game. When I build the web player project as a whole I get a 54mb sized project, which is fine. The problem is...
View ArticleWikitude project
Hi :-) I didnt work with Unity since quite a while, but I got a project offer for an Augmented Reality Unity part for an iOS Wikitude project. But I dont yet understand how the things are setup and...
View ArticleTexture size problem: 650 pictures (jpg 924x594) makes my app 850mb...
It seems that it doesnt make any difference if i reduce the pictures image quality in photoshop (the pictures look ok with a size of about 50 kb each. With 650 pics that makes a total size of 32.5 mb)....
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