Quantcast
Channel: Questions in topic: "build"
Viewing all articles
Browse latest Browse all 4084

HingeJoint2D physics different between editor and build (screen caps inside)

$
0
0
Hello there, I have ropes in my 2D game which are exactly as expected when I play in the editor, but become weird when I build the game (see pictures below). I use hinge joints 2D between line renderers with rigid bodies 2D. Does anyone have a clue why this may be happening? In editor mode: ![alt text][1] In the build version: ![alt text][2] [1]: /storage/temp/54890-ropes-in-editor.jpg [2]: /storage/temp/54891-ropes-in-build.jpg

Viewing all articles
Browse latest Browse all 4084

Trending Articles