Hello there,
I have ropes in my 2D game which are exactly as expected when I play in the editor, but become weird when I build the game (see pictures below).
I use hinge joints 2D between line renderers with rigid bodies 2D.
Does anyone have a clue why this may be happening?
In editor mode:
![alt text][1]
In the build version:
![alt text][2]
[1]: /storage/temp/54890-ropes-in-editor.jpg
[2]: /storage/temp/54891-ropes-in-build.jpg
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