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Unity 5.2.1f1 build problem Unity Logo Stuck

Hi , after build an app to android it just stucks on Unity Logo. Can someone help me ? thank you in advance. Btw is there any Unity Remote that actually works? ![alt text][1] [1]:...

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Why iOS Build is more bigger than Android?

Hello. I have problem with size of iOS Build. What i get: Android: 41,3 Mb iOS. IPA: 83Mb(but i compress all atlases and Editor Log show that uncompressed size is over 43Mb). AppStore: 129Mb. What i do...

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Issues changing screen resolution on Unity 5.2?

I have the following code which I have received from the following tutorial [Unity UI Dynamic Dropdown Menu][1] I assume this works perfectly but unfortunately I have upgraded to Unity 5.2 which has...

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Input.GetMouseButtonDown not working in Play mode

Hi! I don't know why Input.GetMouseButtonDown(0) not working in Play mode, but if i build&run - it's works good. Why? This is my code: using UnityEngine; using System.Collections; public class...

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Steamworks.NET steam_api.dll not found

I've successfully implemented steamworks.net in the editor of Unity 5.1.1p3, and it runs and executes fine. However after I made a build and and tried executing it, it simply closes immediately after...

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Why is PC Standalone build Sooooooo much larger than Web Build?

Why is PC version over 30 times larger than the web version? Using Unity Pro 5.2 on Windows 7 I have set the Quality Settings for both the Web Player and PC Standalone to "Fantastic". Both are 1280 x...

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Different terrain look in editor and in build application.

Hi all. I have trouble with terrain material. I use Unity terrain component. I create terrain component programmatically. private bool m_TerrainHeightChanged = false; private bool...

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Build for Windows : Camera rect always stretched

Hi guyz, I'm new in Unity dev, and I'm finishing a game for a client. But I've an issue with the camera rect. Here is a simple example of what happens : My mainCamera is : x = 0.4 y = 0.4 width = 0.2...

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scroll bar on game window

I am wondering if there is any setting to have a game that, when played on the desktop, in a window, can make use of windows scroll bars, if the window gets smaller than a certain size, then the scroll...

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Is it possible to use the Xcode Manipulation API to add files to the Embedded...

I need to add a framework to the Embed Binaries build step in Xcode. I've asked this before but I think maybe my question was badly phrased or incomplete. If this is easy, ignore the detailed...

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How to get your scene to appear in build and run?

I'm trying to build my scene and nothing is there to tick. Is there something I need to do to prepare my scene. I want markers to be able to walk around my scene on a Mac. PLEASE HELP This is for my...

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How to prepare your scene to build and run?

There is nothing in my scene to tick the box in build settings. How to I get my scene to work so I can walk through my scene an an IOS devise to see how its looking? PLEASE HELP I'm an animation...

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UI Buttons Not Working Except In Development

Here's a strange problem. I'm using Mac OSX Lion and Unity 5.1. When I play the game in the editor, everything works fine. When I play the game with the Build Setting "Development Build" checked,...

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Sprites appear broken in android build but not editor?

My sprites appear vertically divided after building but it looks normal in the editor when i hit play. I have tried building on multiple devices but the result is the same. I tried making it so the...

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Player Settings Standalone resolution will not change?

When I go in Edit > Project Settings > Player, I change the resolution from the default windowed resolution to something else and when I build it, the resolution I enter doesn't apply. In my game...

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Triggers not working after building game on mobile

Hi Triggers are working fine when I am playing the game in unity but when I build it to on my mobile none of the triggers are functional. Pleased help me on this. I am using triggers for counting the...

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How to add boundry boxes?

How do I get my objects to have boundry boxes? When I play my scene the player can walk through everything and I want it so this is not the case. I want the player to beable to walk through a bus into...

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How can you make the skybox smaller?

I'm new and my scene is a bit on the small side, can I reduce the size of the skybox without having to enlarge my scene?

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how to reduce .net library size?

editor log shows complete size is 4.7mb. my apk size is 14.4mb to reduce .net library size, from player settings, I changed api comatibility level but it did not reduce the apk size. as I read from :...

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Unity 5.2. Analytics in Cloud Build

It was pretty easy to integrate Unity Analytics in 5.1 because the UA plugin could sit in the repo. With 5.2, the whole workflow has changed so that the plugin is no longer required to be imported. Now...

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