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Failed to load mono

Every time I try to run my game I get "Failed to load mono". I have the data folder and all that. None of the answers for similar questions seem to work. Any ideas?

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Unity Build Settings 'Server Build' standard input

At some point in the recent past Unity added this option to the Build Settings menu. The [manual][1] states: "Build the Player for server use and with no visual elements (headless) without the need for...

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What is the best Unity target platform to publish on the Microsoft Store?

Hi all. What is the best Unity target platform to publish on the Microsoft Store? - Windows Build? - Universal Windows Platform Build? With Microsoft Store we target only Windows 10 or also Windows 8...

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When are resources outside the resource folder in memory?

I used Google Translator.....Sorry :) I know that the resources in the resource folder are all up in memory when the client runs. If so, are the resources outside the resource folder also packaged...

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Unity won't let me build my game for PlaygroundProject.

I am trying to build my game for Mac OS X but whenever I try to build nothing happens and there is a message at the top of the screen saying "Unable to access Unity services. Please log in, or request...

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Blue screen when build for android

I tried to build a game on android but the game only shows a blue screen, no error or stuff. Here is what I have tried: + Checking if the game contains any scene + Try to build a completed old game. I...

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Unity Cloud Build omits StreamingAssets

Hi, My project uses FMOD which has the sound banks loaded from the StreamingAssets folder. I use the Cloud build to create builds (Desktop win64). For some reason, StreamingAssets are not copied into...

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My build will freeze when launching, but there is no Unity errors during...

Hey ladies and gents, My game runs perfectly fine in the editor and will build with no errors, but when I go to launch the .exe file it will launch into a white screen and immediately the application...

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Black screen or something like that

**When I start the android game, after the Unity logo, this appear and stay like this for forever. Any ideas how to solve these ?** [1]: /storage/temp/143643-0570871f-6ffa-42d3-a3c6-ce48a02cb43a.jpg

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Extremely slow building of AssetBundles

Hello ! I'm trying to create individual Asset Bundles for ~2000 assets (.sbsar files loaded with the Allegorithmic plugin in the Editor) as I want to load them individually when a user requests a skin...

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CommandInvokationFailure: Gradle build failed. when building app bundle

I want to make an app bundle to publish my game in the play store but when it is almost done this error apears: CommandInvokationFailure: Gradle build failed....

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I have a internal web site with links pointing to the exe files. It works...

I have an internal web site with links pointing to the UNITY pc exe build files. It works fine besides the IE bar that pops up asking to run or save. Is there a way to stop that so the exe file just...

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Keep file structure on build.

So I am having hard time finding a way to keep my files from compressing on built version of my game. I want to be able to put, lets just be simple and say images into a file and load those images in...

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Unable to find player assembly, when building with Burst for android.

Hey, I'm having a strange issue. I was working with Unity 2019.2.0b6 and everything worked fine. When 2019.2 officially came out, I instantly switched to it. Many packages had updates (such as Burst,...

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Building unity stuck on Compiling Shader Variants

Every time I try to build, the progress bar gets stuck on "HDRP/Lit: 141 of about 400".

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Unity PreProcess get tags

I wrote a postbuild script that deploys my builds to google drive. That works great, but when I tried to use the same type of logic on a pre build script, it fails. I'm trying to enable all game...

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Optimizing Shader Compiler for HDRP

Working with a large project using HDRP and the shader compilation process takes an hour or two to complete... This is fast becoming a huge pain to work with as each build requires it and each upgrade...

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Why the object is pixelated in build?

Hello all, I'm having a rendering issue, within the build but not in the editor. In the editor the object looks like this: ![alt text][1] how ever in the build it looks like this: ![alt text][2] the...

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Does the personal version include build to android? I keep getting the...

I have installed the components and the external tools JDK/SDK show they are working.

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Unity 2019 version apk does not run on nox(android app player).

unity version : 2019.1.8f nox version : 6.3.0.2 nox android version : 5 Unity 2018.4.5 version apk ran on nox, but version 2019 does not run. Attached is an error message from nox. Please check....

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