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Build crashes with error GameAssembly.dll caused a Breakpoint (0x80000003)

Hey all, At our company we've reach the building process of our product and we're currently facing some issues. We're building a VR and desktop application for windows, which works fine in the editor,...

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Installation Failed To Install Android and IOS Builds [Mac]

I am trying to install the builds for IOS and Android, and they both go almost to the end, and then tell me the installation failed, and just that the installer encountered an error that caused the...

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Unable to convert classes into dex format

Hey, I've been stuck on this one for a few days, and tested a bunch of things I've found from searching but I can't solve this one. As I understand it I have duplicate classes somewhere, but I have no...

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Do all files in the "Packages" folder get added to the build?

I read that all files that you place in the "Resources" folder get added to the build regardless of whether they are used or not in the game. Is it the same with the "Packages" folder? Do all the files...

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Build 64 bit for android

hello can someone please tell me how I can build instead of 32 bit 64bit? Would like to update my app in google store, but since August 1 it must be 64 bit but unfortunately I do not know how to build...

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Burst Compiler 1.1.2 error when attempting Build

Hi I'm using a Mac v10.14.5 Unity v. 2019.2.0f1 Burst Compiler v. 1.1.2 When attempting a build, I get the following error message and have no idea how to fix it. This only happened since updating...

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Build gradle

I am getting this error then i am trying to build my android app. UnityEditor.BuildPlayerWindow+BuildMethodException: 25 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer...

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Batch build targets and location change

Hey unity lovers and experts I have written a batch file to build my project using the available documents command line arguments but I was wondering if its possible to state where to put the build...

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Does transitioning between scenes speed up in final build

Hi, I'm making my first game with Unity. It seems my scenes are a bit slow to transition when I play the game within Unity, so I was wondering if it would speed up when I build the final product as a...

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Problems building Android app using Unity 2019

I need to update the version of my app that currently is on the Google Play store. This version was created in the Unity 2018 version. Now I have followed all the steps in order to upgrade the app for...

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particles/ standard unlit shader not working in build

hi all, im trying to test my asset with a build and run. im using particles with the particles/ standard unlit shader, but its not working in build, and i dont know why? im aware of the menu in edit -...

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Build a game for Windows in Linux

Hello, I'm making a game using Unity in Linux and I would like to know if it's possible to build for Windows on my OS. If so, how as Windows doesn't appear to be an option in the Target Platform option...

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Gradle build only works sometimes??(also does this have to do with building...

My gradle wasn't working so I made a new project, same settings and everything including Unity version. However, one of them is able to build on gradle and the other can not as I get a gradle build...

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Game wont open on android phone

I have ran this game on my phone before but all of a sudden it wont open. The only things that is different is that i have put the admob package in the game, other than that everything is exactly as it...

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My build looks like the "Matrix", but my viewport and game runtime look...

So.. I created a scene, baked my lighting and built it out.... then I was surprised that I was in the matrix.. (see image). Tried to re-bake as you see it in the image.. but it did not change the...

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Unity Build freezes after same amount of Debug.Log entries

Hi, I'm running into a bizarre problem, my build is launched by a nodeJs server that monitors its activity, however, when stress testing the build (just printing one debug.log every frame), it freezes...

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Unity WebGL il2cpp.exe did not run properly

@ I don't speak English well so I hope you know that I use a translator I use Windows 10, Unity version 2018.2.8f1 I met the error "il2cpp.exe did not run properly" while building with WebGL I want to...

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Build data path and projects data path on postprocess build.

How do I distinguish the project's data path and the build data path on postprocess build? I want to copy files from project's assets' folder ("Assets/Files") to build data's folder ("*_Data/...

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Can't use BuildFile.path.

Why I can't use it? I want to get my built file path. Can someone help me? I'm quite new... I tried this: string pathToExe = BuildFile.path; and It says that BuildFile is a type thus I can't use it......

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Unity build freezing after same number of Debug.Logs

Hi, I'm running into a bizarre problem, my build is launched by a nodeJs server that monitors its activity, however, when stress testing the build (just printing one debug.log every frame), it freezes...

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