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particles/ standard unlit shader not working in build

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hi all, im trying to test my asset with a build and run. im using particles with the particles/ standard unlit shader, but its not working in build, and i dont know why? im aware of the menu in edit - project settings - graphics - shaders, but im assuming the particles/ standard unlit is part of the 'built in shaders', but its not working. ive tried to include that shader in the 'always included shaders' list but i dont think its on the list to select from. any help please, thanks.

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