How can I make a folder witch contains new scenes added by player?
How can I make a folder witch contains new scenes after I built the game? And how can I have a list with them and switch between them(scenes)? How can I build only a scene(Possibly a folder or a .zip...
View Articlebuild AudioSource from a path (Android),assemble an AudioSource from a path...
Best regards community, in advance sorry for the structure of the message I am new here, I have been working for a while with the unity platform and now I have run into a problem, make a plugin in...
View ArticleHeadless Linux build 100% CPU usage 2019 vs 10% 2018
So I create two projects, one in Unity 2019.1.8f1 and one in Unity 2018.3.9f1. I have a script that builds the projects and deploys them to the server, the script is copied on both projects so it's the...
View ArticleBuilds Crashing with "UnityPlayer.dll caused an Access Violation (0xc0000005)"
Hello, My team and I are experiencing an interesting issue in which the application we have built is crashing after variable amounts of time on certain machines. Currently, we can replicate the...
View ArticleIBM Watson Speech to Text not working in built app
I'm working in a project in Unity 3D that uses the Speech to Text service. It's quite simple and works fine in the Unity editor, but when I build the project it doesn't listen. I'm working with a...
View ArticleGradle build error Unity 2019.1.6f1
I found out that unity has deprecated the internal build system and has defaulted to gradle. I've not built with the gradle build system before, and now after upgrading to unity 2019.1 full version, I...
View ArticleUsing CachedXMLHttpRequest
Hello, I looked at the asset from Unity https://www.assetstore.unity3d.com/en/#!/content/71538 and tried implementing it. There is pretty much 0 documentation and the only semi detailed explanations...
View ArticleCursor disapearing after the build
Hi ! I have a game in which i change the cursor. I have two types of cursors : the default one, which works perfectly after the build, and the other one which is called only when we are hovering some...
View ArticleXcode project build automation setting up app group
I have recently updated xcodeAPI from the older version provided by one signal to the latest version provided by unity on bitbucket. This new version added support for Capabilities (setting push...
View ArticleUnity's Cloud Build for Android is giving warnings regarding shaders and is...
This build took 26 mins for a fairly small project. I get none of the shader warnings on my desktop. How can I get rid of them? I also don't get any of the 'No script attached to...' problems. As a...
View ArticleDo unity ads work on test iphone with no sim card?
This is probably a stupid question, but I am testing my unity app on an iphone with no sim card. I already tested it on my android and everything works great, but on ios my unity ads aren't working. Is...
View ArticleObject in build moving slower.
Just finished the Ruby tutorial and went to build the game when for some reason everyone movement speed were significantly slower than in the editor and only during the default settings low/very low or...
View ArticleCan't build for Android with IL2CPP
Hi all, I cannot build for Android anymore as it gives error. I'm building with IL2CPP so I can build for 64 bit devices and trying to export as an Android App Bundle. I have some experience with...
View ArticleHow come the camera's functions doesn't work in the iOS build?
Hi, I have a function for shaking the camera and I also have an audio manager in the camera. When I build my game for iOS, the function for shaking the camera doesn't work. I also have a button that...
View ArticleSkinned models don't show or render as artifacts on webGL or PC builds
Hey, I've created a game in Unity 2018.3.12f1 No matter which platform I'm working on, PC or Android, within the Editor the game runs perfectly. When I create an android build, .APK the game runs...
View ArticleError when building .apk to android.
I'm getting this error each time I build an .apk. .......... " CommandInvokationFailure: Gradle build failed. C:\Program...
View ArticleHow much build size does text mesh pro increase in android????
How much build size does text mesh pro increase in android????
View ArticleStatic class not working properly on game build
I'm making a rpg-like game and I'm using a static class to carry the payer's basic information between scenes. Before loading a new scene my GameManager class saves the inventory and the player's HP on...
View ArticleIssues with iOS Build that are not visible in Editor
Let me first tell you about the app I'm working on: Art & Walk is a mobile app built for an exhibition taking place in Royal Baths in Warsaw. The app has features such as GPS location tracking, AR...
View ArticleSome objects not showing up in final build
One of my planes is not showing up in my final build. Help please!
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