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XCode Swift Compiler Error Use of Unresolved Identifier "UnitySendMessage"...

---------- Hello! Please help with my problem. I'm having trouble solving this swift compiler errors. Especially UnitySendMessage(). Am I missing a plugin or import? Please give me a way how to fix it...

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unity 2019.3.12f1 android build error,How do I fix this build error using...

Hello people. I'm having errors with my unity builds. I'm using unity 2019.3.12f1 and I'm trying to build for android. I never installed unity using the hub. It was a separate download(an offline...

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video-audio not playing in build (i tried webgl and android)

i am using unity 2019.4.5, when i import normal mp4 video, unity giving me this error- UnityEditor.VideoClipImporterInspector:OnDisable() , and i am unable to attach video file , i read that unity...

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Color of the Build is Darker than Game View

I just built this game for Android and the UI buttons in the build appear darker than in the game view in Unity. If you need more information, please tell me and I will post it ASAP. Thank You Game...

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ShaderGraph shaders not working in builds

I've made shader which replaces color of pixels further than maxDistance from anchor position. In editor it runs fine, but in win, android and webgl builds it doesn't work — everything just turns...

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Windows standalone build error

Hello, I'm new in Unity. I tried to build my proyect (the "Roll-a-ball" at Unity tutorials) as a standalone for Windows 10 (my OS), buit if fails, showing these errors: ![alt text][1] [1]:...

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A bit of the scene is cut off in build

Recently I've just finished my first 2d platformer (I'm still a beginner) and I went and built my project. However, when I went to play the built project, the entire scene wasn't being displayed. A bit...

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LOD groups messed up after setting up occlusion culling

Hello, I'm experiencing a bug with the Unity LOD system (Unity 2020.1.1f1). I'm working on a project using "I.L. Ranch - High City" assets to build a level. The assets have LOD groups. Everything was...

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Crosshair fine in scene and game view but barely visible in built game

I have a HUD prefab in my project with a crosshair. The HUD itself is a `Canvas` and the crosshair is a GameObject -> Image. Below are the: hierarchy of the prefab, `Canvas` properties of the HUD,...

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Missing (pink) shaders in standalone build only

Working on a URP project in 2019 LTS. Everything worked fine on my old laptop. But on my brand new machine (NVIDIA GeForce GTX 1660 Super 6GB), the standalone project is missing materials/shaders for...

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WebGL build not working on server

Hello, I have a Unity WebGL project (Unity 2020, Gzip compression). When I build it using "Build and Run" everything runs properly, but I am unable to get it to run neither with an actual or a local...

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Colliders not removable after build

I use a 2D tile map composite collider to make colliders for platforms an i have a function that makes holes in the ground by remoivng tiles. Seting the tile to null usually removes the collider....

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Player Settings Blank?

I wanted my game to be windowed when I build it while I do testing. I went to my player settings, and they are completely blank.I'm using Unity 2020.1.1f1. Restarting doesn't change it. I also tried...

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the min sdk version cannot be specified in the androidmanifest.xml file. you...

Please Help ME!!! I am trying to build my project onto android and I cant, the error comes up with **"the min sdk version cannot be specified in the androidmanifest.xml file. you have to remove it."**...

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Gradle build faild. see... error "in unity 2020.1.4f1!!!"

![alt text][1] this error has killed me many times every time I gonna build in this version I face with this error. I have assigned Keystore & key & everything was great; until I face this...

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unity build eating storage,where the half of the storage is filled in unity...

this is the build report of game for Windows X86 total user asset size is 28.9 MB including dll's even though full build size is 62.1 MB more than twice the asset size where all the storage is gone?...

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WebGL build not working on linux

I am trying to build my game for WebGL. I am using unity 2020.1.4f1 and it says "Build completed with a result of 'failed'. I am on Ubuntu Linux The errors as shown in the console are here in [this...

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Build vs Play Mode Disparity,"Play" mode works fine but the Build has missing...

I was following along with the ML-Agents Hummingbird tutorial seen here (https://learn.unity.com/course/ml-agents-hummingbirds?uv=2019.3) and I got to the end and everything works great locally in the...

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Some devices not downloading OBB from playstore

We have a game currently in open beta in playstore which has its apk and obb split and its working fine in most devices. But some devices are not downloading the obb file from playstore. Anyone has any...

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Mini Game works in Editor but not in Build

I have a mini game I built that for some reason works flawless in editor but when I build the game it does not do what it is supposed to: Working In Editor: ![alt text][1] Not Working in build (Nothing...

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