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Unity: How to Relaunch WebGL Build From Within Editor

SUMMARY -------  I am looking for a straightforward way to get the port number that the Unity editor is using to serve WebGL test builds after the build's browser window has been closed.   I'm...

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Problem in build but not in Unity

Hello everyone, For my game i use an array to active blue and green cases on a grid. It’s work very well on unity but when i build it on android (or on mac), it’s a mess and the localisation of the...

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I can't build Webgl

when I build WebGl it shows "cannot build player while editor is importing assets or compiling scripts" @UnityTech

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Does anyone have this Problem? - iOS build crashes on Unity 2020.1

So I made a very lightweight app to test, using playmaker, and now I can't build to iOS. I can build to any other platform except this. Is anyone else having this issue? My best guess is that it's...

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Blocky (pixelated) textures on build only (not in editor)

Hi. In our app/game, the textures for a mesh display blocky (fuzzy) when the game is built. It only does then when the game is active in windows, not when I have another program active. It also doesn't...

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il2cpp.exe did not run properly! -- I really don't know what this means?

I'm not able to build, and I'm not sure why. This may have something to do with using the Oculus API? Getting multiple errors inlcuding: Failed running D:\Program...

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Low FPS when launching the built apk first time

Hello, I've been annoyed by this issue over the last few weeks : my game runs very bad when I install and play the APK on my Android device for the first time. When I relaunch the game (close it and...

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Unity makes mistakes when building

Hi I am making an app for android but sometimes when I build my project parts of the UI disappear. When I build it again the UI is back. Is this normal? It is really annoying ...

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Unity Cloud Build - Android as exported project build

Hey, I would like to know if it is possible to use CloudBuild to build for Android as exported project. Basically in my Unity project I using the "Export Project" feature that generates the Gradle...

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Exporting VS project with `resw` resource files

Hi all. I'm facing quite a strange error. I have a HoloLens project which includes UWP specific `.resw` resource files. I have written a simple script to be able to load this `.resw` files and it...

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With head turning, camera of created app doesn't move

I build the app in unity 2019.4.6f1. After running it in mobile, when rotate head, it doesn't turn.

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How do you optimize your fonts?

Hello! I'm using a font with japanese characters and it has a big file size about 16mb+ per (.otf) file. I'm wondering if there's a way to reduce its size or optimize it? Thanks for your answer in...

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WebGL Build Failing Linux

I am making a pretty standard game and can't export it to WebGL. I can't find anybody else online with a similar problem. Here's the error; Win32Exception: ApplicationName='python', CommandLine='-E...

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OGG files stripped from iOS content build when using Linux editor

Hi, When building player content using `AddressableAssetSettings.BuildPlayerContent()`, the editor displays the following warning for each OGG file: Type DefaultAsset is in editor assembly UnityEditor,...

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After upgrading from 2019.1.7 to 2019.4.8, some graphics on iOS are not...

Our team has been using 2019.1.7 for development. Recently we decided to upgrade Unity. After upgrading to 2019.4.8 and we built the game and ran on iOS, we found that some of the graphics are not...

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Unity 2020.1 build crashes on laptops

Hey, my game crashes when playing on laptops with integrated graphics (not immediately), it happens when a visual effect plays (from VFX graph) ![alt text][1] ![alt text][2] Memory data: Used Total:...

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I got error while building the project.

I am newbie to unity and I just created a game for android in Unity 2018.4.25f1, but when I added admob to it I was unable to build. I got errors like...

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Lots of graphical artifacts in the build only

I'm scratching my head as this is really strange. I just updated to URP but this may have been going on before and I just did not notice. Basically my built game presents a lof of graphical errors that...

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build game for android

I tried to build the game for cell phone but I got two errors I can not solve them. And I have enough space on the computer so it's not a problem with the computer's memory. error Microsoft (R) Visual...

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Why is lighting (or reflections) different on mobile (Android & iOS) builds

In the Scene and Game windows, the beads in the game look just the way I want. This is the Game window view: ![alt text][1] But in both the iOS and Android builds, the beads' reflections are undesired,...

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