Keep a value set in pre-playmode by going to playmode
Hi, I'm making an editor for the design of online board games. I assumed I could put it in the various games of paper-type objects. I have a problem I can not solve. By a check-box each user of my...
View ArticleQuality settings in Editor and Build
Hi all, How com in my build the settings are much slower and almost as if it's smeared? EXAMPLES Play mode in editor: ![alt text][1] Built application: ![alt text][2] Do you notice the edge, see how it...
View ArticleIf i build with Gradle without Proguard, Resources.Load () is very slow
1. Unity 2017.1.0 p5 version. 2. Gradle build by version 2.3.3 The Resources.Load () function is very slow when i do gradle build without proguard. Resources.Load works quickly if i do not use gradle...
View ArticleHow do I build my game for Xbox One
How do I build my game for Xbox One, it says my license covers it but I don't have access to a modules
View ArticleFailed to resolve UnityEngine.XR.XRSettings
Hi, I just downgrade from beta 2017.2.0b9 to stable 2017.1.0f3 . When i try to build i got this error. Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe...
View ArticleTrying to build for android, get this message
I have been trying to build a game for android for the past few days and I always end up with the same errors poping up on the console: -"Error: Invalid command android" -"CommandInvokationFailure:...
View ArticleWrong version of Unity opening
I have an asset I'm using that only works with Unity 5.4.1, but I have both that version and Unity 5.6.3, and every time I attempt to open 5.4.1 it automatically opens version 5.6.3. Can someone help me?
View ArticleExcluding Streaming Assets for Android builds to add later
Hi, I've got a project with some very large videos in the Streaming Assets folder. When I build it takes a long time. I'm wondering if any you have some ideas on how I might be able to do create a...
View ArticleGraphics issue with the Unity 2017.1 native Google cardboard sdk
Hi, I'm having some strange graphics problems when building an apk with the "Virtual Reality Supported" Google Cardboard sdk selected. The issue seems to be that meshes that are close to each other...
View Articlesecondary pc - dedicated for builds
Hello, i want to use a Intel Nuc to handle my builds. I check in to my local git, and from there a special application I built will make the packages and store them in a neat fashion. My question is...
View ArticleIs it possible to create Windows/Mac installer on Linux OS?
Hi! My game is automatically pulled & build on Linux by Jenkins. Then it is published on website as *.zip package. What I want is to create installer. But I cannot find any solution for creating...
View ArticleProblems building for linux
Hello, I am making a game for a client that want it for linux. I have a problem with the distribution of linux used by my client, Guadalinex. The game fails when execute it. In other distributions...
View ArticleBuild has Low FPS, works fine inside editor, but all is fine on other computer
Hi, similar questions were left unanswered so I thought I might try my luck. On my main development machine, the game runs fine in the _editor **and** the build_. The secondary laptop however, runs the...
View ArticleHow to exclude a folder/data file from the final build of a game?
I'm fairly new to Unity so I'm sure there is an easy answer to this. How would I exclude a json file that I don't want to be included into the final build of the game? I only used it for readability in...
View Articleall unity 5 builds retroactively stopped working
editor works, development flagged builds work. Normal builds don't. Every unity 5 build of my game since upgrading from 4.6 more than 3 months ago is now retroactively broken on both mine computers and...
View ArticleModels still showing in editor log even after deleting them
Dear All I have created a build for my android game and came to know its size is much bigger so I open editor log and saw some models were over 2 MB due to which my size of apk was bigger so what I did...
View ArticleHelp when building?
When I go on to publish my game it comes up with this: UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors. at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer...
View ArticleCan't run Unity application non-windowed at full resolution
Hey All, I have a monitor that has a possible resolution of 3840 x 2160. I'd like to build my app so that I can run it with Windowed selected and able to run it at this resolution. However whenever I...
View ArticleiOS build folder empty
I have built an iOS on windows 10 and want to compile with Xcode on a Mac mini. While unzipping the file on the Mac did I realise that the Build folder has 2 empty folder and one BUILD file of 1kb...
View ArticleHow to force my *.exe to crash
How can I force my *.exe build to crash, but without this popup ![alt text][1] [1]: /storage/temp/101736-photo-2017-09-12-17-45-38.jpg Thanks ^^
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