Dear All
I have created a build for my android game and came to know its size is much bigger so I open editor log and saw some models were over 2 MB due to which my size of apk was bigger so what I did was just delete them from my assets folder but now the problem is that after creating another build I saw those models were still there and apk size was also same as previous now I am wounding why is editor log is showing those models as they are deleted from my project and still my apk size is still same.
//editor log
Complete size 86.6 mb 100.0%
Used Assets and files from the Resources folder, sorted by uncompressed size:
4.2 mb 4.9% Resources/unity_builtin_extra
4.0 mb 4.6% Built-in Texture2D: SpriteAtlasTexture-Atlas (Group 1)-1024x1024-fmt4
3.0 mb 3.4% Assets/Assets/Models/3d-model.fbx
2.7 mb 3.1% Assets/Buses/buses fbx/bus03.FBX //this one is deleted model
2.4 mb 2.7% Assets/New Terrain 1.asset
2.4 mb 2.7% Assets/New Terrain.asset
2.4 mb 2.7% Assets/New Terrain 6.asset
2.4 mb 2.7% Assets/New Terrain 5.asset
2.4 mb 2.7% Assets/New Terrain 4.asset
2.4 mb 2.7% Assets/New Terrain 2.asset
2.3 mb 2.7% Assets/Assets/Models/Bambo_House.fbx //this one is deleted model
1.7 mb 2.0% Assets/Assets/Models/OBJ/Isuzu.obj
1.3 mb 1.5% Assets/Assets/Models/Castle.blend //this one is deleted model
I have verified and these models are deleted.
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