Cannot build the application neither for Android not for iOS
Hi, I created a sample application which works just playing it in Unity. Now I tried to build the android application in Unity. For that I downloaded UnitySetup-Android-Support-for-Editor-5.6.2f1.pkg...
View ArticleAny way to let users create scenes or prefab in one project and load them at...
I already asked this questions in the forum but didn't get a single response. I figured that maybe a different crowd is reading the "Question" section, so, I'm asking the same thing here. Hope that's...
View ArticleMac build: cannot change keys, Xbox gamepad not recognized
When start my **newly** built Mac app, I switch to the input manager and try to configure any key, it doesn't recognize any key or gamepad input, and I have to force quit the app. Key changing in older...
View ArticleCanvas not de-activated when played in APK (works in unity editor)
Hello fellow developers, I'm trying to enable/disable these canvases to show a game over screen, upgrade screen, etc. on top of the game canvas. In the unity editor, everything works as expected, but...
View ArticleCanvas not de-activated when played in APK (works in unity editor)
Hello fellow developers, I'm trying to enable/disable these canvases to show a game over screen, upgrade screen, etc. on top of the game canvas. In the unity editor, everything works as expected, but...
View ArticleIs there some reference for things Unity excludes from an actual build?
For example, if I instantiate an object and then change the name of it in the hierarchy (ie changing [Object.name][1]) does this need to be removed in a production version? If I wanted to remove "...
View ArticleWhy I don't see objects after building game?
When I build game and run it I can't see objects like ground, coins or enemies. I can see score or lives, which are text objects. I can see menu in Unity and after building game but when I run scenes...
View ArticleHow to add files in Unity Cloud that are not part of the Git repository?
I want to write a new file to the StreamingAssets folder before compiling it using Unity Cloud. The file doesn't exist into the Git repository. Is there a way to do that? So far, I tried to use the...
View ArticleBundle Identifier for ANdroid does not appear in player settings?
Hello, I tried to build an android apk for testing, but get the error 'Bundle identifier not setup'. I tried to set it up, but in 'Identification' there is no field for it. What can I do?![alt text][1]
View ArticleWebGL build not working Unity 5.4.0f3
Please help me I want developing my games to cross-platform but the WebGL build isn't working. When I'm opened it on a http server there is only Unity's loading screen. I'm waited but... My WebGL...
View ArticleUI canvas appearing smaller on build.
Hi all, In the scene view and when I play test my game the canvas is scaled to the screen's resolution. However when I build the game the canvas appears to be weirdly scaled as shown in the screenshots...
View ArticleAndroid permissions requested only from cloud build
I found a strange behaviour with Android runtime permissions and Cloud Build. I have been developing my game for about 6 months now, and it never asked for any permissions. A couple of days ago I...
View ArticleIos build - camera zoomed out
I'm having a problem where the camera is zoomed out on the build around 2x further than in the unity screen. Also the unity logo that pops up looks smaller than usual. Is this a setting problem?
View ArticleCannot check "Unity C# Projects" when trying to build.
Trying to build a simple app for Hololens with a cube and barebones c# script. When I try to build it, the option in Debugging of "Unity C# Projects" is grayed out. What can I do to enable this...
View Article[ERROR ][Android Build] [5.3.4] Not able to build
I have tried building an apk file for my test build of my ads. - Initially, i had an error of **"Unable to list target platforms"** which I solved by referring : [HERE][1] - Then I had an I issue of...
View ArticleError building hololens app : GestureRecognizer could not be found
Hello, I'm following the tutorial here (https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_101e) to build a hololens app, but whenever I try and build the project I get the following...
View ArticleError while building project hololens - Error: CS0006...
I'm building a simple project for Hololens. Unique scene with a simple Cube. I follow this tutorials for make it: -> https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_100 ->...
View ArticleHow to reduce final build size?
Hello everybody. My **apk size is 20MB** and when I install my app on Android **app has 50MB** .Do you have any ideas what is that another 30MB and how can I reduce installed app size?
View ArticleUnity WebPlayer Build Size Excessive
Hello , i made a very simple prototype for a game and i wanted to share it with some friends but the webPlayer build is 70MB, the project uses only primitives and shaders/materials hardcoded . The...
View ArticleShaders not displaying after build
Hello, I have a project which works fine when playing it in the Unity editor but when i run the built version, the shaders won't work properly. I use one custom surface shader which display everything...
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