Ui ignores mouse input in Unity Player, works in Standalone Build
Unity Version: 5.3.4f1 As title states, I start the game inside Unity with the play button and inside the game tab with the preview of the Game, no click or mouse Input is registered, the game seems to...
View ArticleArguement Out Of Range (ONLY IN BUILD)
Hello there! I find myself in a bit of a pickle and I was wondering if anyone knew of a way I could sort this. My project works fine in the editor (up to hour long play) with scene transition being...
View ArticleRoll a ball works perfect until I build the .EXE file then it will not...
I have completed all the tutorials and the game works fine in Unity but once the game is built and I execute the EXE file the ball rolls and follows commands but does not collect the Pick Ups it just...
View ArticleHow to include custom Fonts in build (pink squares problem)
(I hope I'm not double posting as the page asked me to log in after my previous question but it was gone after that.) I tried to search google like crazy to fix this in a similar fashion as I did with...
View ArticleWhy is atlas and individual sprites included in package?
I'm building a simple UGUI scene (to android platform) containing a few images from a sprite atlas (sprites configured to have the same tag). When I look at the build log I see that both the atlas and...
View ArticleCan Someone Please Tell Why Graphics Do Not Look The Same as Editor When I...
My Game is 2D, I have Particle Systems That Look Completely Different When I Build my project, Some Sprites are completely replaced with others and some graphics are completely black or pink instead of...
View ArticleIs it possible to create a 3D Building modelling software with Unity?
Is it possible to create a 3D BIM modelling software with Unity as an "executable program", similar to Revit/Sketchup? This software should be able to fully model building elements in a 3D editor, and...
View ArticleUnity jenkins simultaneous build hangs on shader compiling
Hello, I'm using jenkins CI on windows machine and doing android build on it. My build process hangs when 2 and more build requests are simultaneously raised. unityBuild says that every 5 minutes to...
View ArticleBuild Size
Hey There! Can Anybody Tell Me How Much The Final Build Size Be? My Project Files (project folder) is Nearly About 42GBs, and I'm using Unity 5.0 Free.Will the build size exceed my project size? And...
View ArticleBuild Font Changes on different computer.
Hi there, Recently, I transfered a build of my game to another computer that I'm using for a showcase. However, I noticed that when I load the build on that computer, the font for all the text changes....
View ArticleUnity 5 Android Build Failure - No Plugins
Hello, I have run into a similar error several times in the past with different android plugins and I know how to fix that ... but now I have no plugins because I believed that deleting them should...
View ArticleUnity bugged after Ios Build
My unity game stopped working properly since I built it in ios builder. It gives me error such as "NullReferenceException: Object reference not set to an instance of an object" even if the object is...
View Articlestretch textures on Build issue
hi. i have a road in my scene and i use standard shader for this mesh and my unity version is 5.3.4. my problem is when i play game in unity engine. everything is fine, but when i build (as standalone...
View ArticleWhy does Unity 5.4 include the contents of Plugins/Android to iOS Project?
I have been working on building a standalone custom unitypackage comprising of combined libraries for both iOS and Android platforms. The folder structure after importing the package in a test project...
View ArticleWindows build problem
Hi! I'm a newbie and I have a little (big) problem with my game. I have a game about an airplane and I want some airplane's surfaces to rotate. When I'm in Unity everything works fine, everything is...
View ArticleAppCallbacks constructor throws FileNotFound exception and then crashes...
Hi I'm trying to build Windows Store UWP's app with the last version of unity. Unity make the build, and running it in desktop works. In the emulators works too. But when i build for ARM's cpu on the...
View ArticleLambda + micro mscorlib
If I set Unity's *iOS Stripping Level* to *micro mscorlib level*, then according to http://docs.unity3d.com/Manual/iphone-playerSizeOptimization.html and...
View ArticleThe Visual Studio Solution generated by Unity is full of errors and I can't...
So I wanted to test out my game on my Windows Phone and PC... I changed the build settings and Unity prepared a visual studio solution for me. I have the Windows 10 SDK but still that solution can not...
View ArticleWhat the NOT test bundle for IAP?
Hi I see in tutorials for Unity IAP "com.unity3d.test.services.purchasing.consumable" bundle so what is NOT test but real bundle? Thanks Olga
View ArticleStarting new Scene with a button pressed problem
Ok, so in a game Im working on I have to keep a button pressed almost all of the time. Now when I load a new scene or restart a scene the game wont recognize that that button is being pressed until I...
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