Error building Player: CommandInvokationFailure: Failed to re-package...
I imported these assets: Chartboost, facebook sdk, soomla. Since I did that, I can no longer build an apk file, since I get the error mentioned in the title. I've looked for solutions and other people...
View ArticleGame is running in the editor but it isn't running when built.
When I am running my game in the editor it works perfectly bu it doesn't run at all when I build it. This is what it shows: ![alt text][1] This is how it is supposed to look:![alt text][2] [1]:...
View ArticleIOS build size using IL2CPP
The size of my game went from 50MB(installed on device size) on 32bit to 112MB on IL2CPP Universal with striping bytecode enabled. The size of a new , blank game is 58MB with IL2CPP Universal using...
View ArticleCan anyone tell me whether the webGL build sizes have improved or not for...
I want to download the latest build, but would like to know beforehand whether the webgl build sizes are reduced. If so by how much. Thanks in advance.
View ArticleUnity - Stuck in Build 7/11 Light Transport - 1 Job
So I have been trying to build my class project so I could take a video of it and the light transport is stuck at 7/11 Light Transport - 1 Job and has been that way since 2:00AM. Now here we are 7...
View ArticleIn the build I can only see the skybox
In the build of my game nothing except the skybox renders. I know they are there because when I jump I can here my player jump. In the editor I can see everything.
View ArticleIs there a way to upload a Unity project to the App Store with Mono as...
Unfortunately we forget about apple's new 64bit rule. The moment when we started to upload our game was the happiest, then a few seconds later we got a disgusting error message what sayd we have to...
View ArticleBuild game, clustering taking hours
I dont know what clustering is, its never happened in previous builds of unity, it tells me (0/64 I 59 jobs) its taking hours to build a single scene, and hasnt stopped yet.
View ArticleDynamically building multi-floor buildings with navmesh
I am creating a game in which the player is able to dynamically build a structure in-game. However, I'm using Unity's built-in pathfinding engine, and I was wondering if there's a way for me to do...
View ArticleSetCursor WebGL doesn't work
Hi, Im trying to change texture2D on Mouse Cursor, after click on UI Button. It's working in my Unity Editor, and when i build my project on standalone works too, but when i build my project on WebGL,...
View ArticleChange android version number after build
I have an issue that is causing me huge headaches at the moment (well, this whole project has. Ha). What has happened is that I built a new version (Version 4) of our app. In the build settings, I put...
View ArticleWhite Screen On Build
Hey guys, I made a game (which includes a Wwise plugin).The game runs absolutely fine on editor by pressing the play button.but when I make a build the game has a white screen.I then made a debug build...
View ArticleModels appear in Mac build but not in Windows built
I'm sorry if this is a basic problem with answers everywhere, but I can't find any no matter what I search. I have a simple scene set up with a model. When I compile on Mac, [it shows up][1]. When I...
View ArticleUnity force stop build to Android
Hello, A few minutes ago I tried building my project to my physical Android device, in the build menu I selected all checkboxes except 'Google Play Services' (if I recall it correctly). When I started...
View ArticleGame works in editor; not builds; "GameObject has undefined tag"
I have been working on a chess game on Unity 5. It works correctly when testing, but after I build to web or exe, and run the game, every time I click a piece, the console spits out "UnityException:...
View ArticleShader Fails to Compile on iOS: GL_EXT_frag_depth
I have a very simple masking shader (three, actually, that work in tandem.) Shader "Custom/CutoutA" { SubShader { Tags { "Queue" = "Geometry-3" } Pass { CGPROGRAM #pragma vertex vert #pragma fragment...
View ArticleUnity 5 Build much brighter than in "Game"-Viewport
Hello Everyone, im currently working on a game. At last i have setuped a nice moody scene with fog, some particles and a directional light. In the "Game" viewport of the program its looks very well...
View ArticleCreate Building Level like Sims
Hey guys, I'm pretty new to Unity3d (few months), so I know a good amount of basics. So far when I create an object like a cube or sphere, its just defined by a transform. I have no way to specify that...
View ArticleProblem After Building Game In Unity 5
**Character Looking Script Work Fine! but there is no Objects in the Scene :/ ** [Image][1] [1]: /storage/temp/48554-sans-titre.png
View ArticleNo Particles in Mac .app with Detonator Explosion Framework
Hi, for the explosions in my game I use the "Detonator Explosion Framework" from the asset store. All works fine in the editor (pc and mac) and in pc builds. But if I make a Mac .app build I can't see...
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