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Dynamically building multi-floor buildings with navmesh

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I am creating a game in which the player is able to dynamically build a structure in-game. However, I'm using Unity's built-in pathfinding engine, and I was wondering if there's a way for me to do this: I want the player to be able to build a structure that has more than one floor. Is this possible using Unity's built-in path finding? If so, how would I build a navmesh for the upper floor? If not, are there any easy solutions? By easy, I mean not impossible to pick up and learn? Thanks in advanced! (Also, preferably give me free solutions, as I am trying to make a free game.)

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