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Unity force stop build to Android

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Hello, A few minutes ago I tried building my project to my physical Android device, in the build menu I selected all checkboxes except 'Google Play Services' (if I recall it correctly). When I started the build I soon discovered the build process is damn slow. Since there's no way to cancel the build process I tried to force terminate Unity.exe but as soon as I restarted Unity it also started compiling again, it in my process explorer I saw PVRTexTool.exe coming right back up. Is there any way to completely terminate Unity and load my Unity project without having to build? Thanks in advance!

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