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APK is installed but does not show the application and does not open either.

Until recently I had an APK that worked well, when I tried to adapt the project for Google Play it stopped working. Does anybody know how I can fix it?

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Scene loading in editor but not on build

Hello all, I've come with a rather odd problem today. I'm using Unity 2020.3.12f1. Essentially, a scene of my game is loading fine in the editor, but isn't working when building and running the game....

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MySQL Connection not working with IL2CPP build

Dear all, I am using the following dll's to connect to a MySQL database: - Google.Protobuf.dll - MySql.Data.dll Unity: 2020.3.11f1 Compiling the build with Mono works fine. However, Google wants to...

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How can I get my audio files to work for WEBGL build?

As soon as I switch over to WEBGL build all my audio files lose the option to preview, cannot be dragged into an Audioclip box and when I run game no sound plays at all, not in my editor or in the...

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Resources.Load not working in standalone build

Hi I have problem with Resources.Load. It works fine in editor but when using standalone build value returned by this method is null. What can cause this kind of problem ? I'm calling the method like...

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Why does lightmapped objects go black in standalone build?

Game looks good in editor, but not in standalone build. **[See youtube video][1] <---** ---------- **I've tried:** - Different Lighting Modes (currently using Subtractive). - Built with and without...

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My game builded incorrectly

I made some updates for my game, and saved it and everything, i tried to build it, but it builded the older version of it. Can someone help me?

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Null Reference Exception in iOS build for some users. Not in Editor and...

My app is fairly straightforward. I embedded Unity as a framework into an iOS app. When a session is launched in the app, it switches to the unity window and from the "SceneLoader" scene it launches...

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Gradle build failed

Hi, When I'm trying to build a project for android, I get this error. Unity version: 2020.3.14f1. Does someone know how to fix it? ![alt text][1] [1]: /storage/temp/183477-screenshot-1.png

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white screen after build the game for WEBGL,white screen after building the...

i build the game for WEBGL and when i run it the unity splash screen appear and then a white screen . but when i build it for window it work correctly .,i have a proplem that i build a game for WEBGL...

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Why is my Android Build randomly crashing?

In Unity everything is runnig properly. The Problem occurs once I build the App than the application just randomly shuts down, but not at a given Moment sometimes it occurs after just seconds in Game...

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shading/shadows are too dark in build but okay in unity game view

Hello! I'm currently working on my project and been making a scene for a start menu. It was okay at first since I was only looking at game view. However, I had this idea in making a build for the game...

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Seeking help to load unlit/texture dynamically in Unity 3D using C# and...

While developing an application recently I found a typical problem and seeking your help to resort into a solution. Previously I used to load unlit transparent textures dynamically with the following...

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Webgl build error on unity 2020

I am running unity on linux mint 20.2. when i want to build game with opengl format, i always got error message like this ![alt text][1] [1]: /storage/temp/183714-screenshot-2021-07-18-15-36-13.png

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Buttons don't trigger only in build

Hey, I was making a game and everything worked fine till now. In editor the game runs completely smooth without any problems. But in the built versions the TMP Buttons aren't triggering their events....

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Script not working in build version

So in my game, I have this object that is supposed to jump continuously. The game works just fine when running it with unity remote 5. But when I try to build and run it, the object doesn't jump. The...

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Help me! I wanted to build my project, but it gives this error.How can I fix it?

I wanted to build my project, but it gives this error.How can I fix it?

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How to optimize videos in Unity?

Hello everyone, I have lots of short loop videos in my game. They are WEBM file and compressed with FFMpeg, it's around 300-500 KB each. But when I look at the Unity build editor log, I really...

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ARCore blackscreen after switching from mono ARMv7 to IL2CPP ARM64

Please help, everything was fine with my AR app untill i switched the Backend to IL2CPP and Architecture to ARM64 for the final release build for the google play store. The AR scene does not ask for...

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Location data in images...do they remain in the builds?

Hello! I've noticed that some of the images that are in my unity game could have gps location data in them (under the properties section in Windows 10). Does anyone know if this information remains in...

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