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How can I get my audio files to work for WEBGL build?

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As soon as I switch over to WEBGL build all my audio files lose the option to preview, cannot be dragged into an Audioclip box and when I run game no sound plays at all, not in my editor or in the final build. I have tried bringing in .ogg, .wav and .mp3 and they all do the exact same error mentioned above. I see other unity games with sound so I know it must be possible. tried checking "override for WEBGL" in import settings which removes error message but does not fix the problem. Running Unity 2021 but same problem with 2019. Any help greatly appreciated, thanks!! ![alt text][1] [1]: /storage/temp/183299-unity-audio-problem.jpg

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