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Change keystore path from code?

Hello. I want to build my application using PlayerSettings.Android and BuildPipeline. In Unity Editor in Player Settings > Android > Publishing Settings I can use existing key and press a button...

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Icon broke standalone build

Hi, I am using 5.2.2 and met a trouble on one of the client PC (win) - he just can't run the application. No start screen with quality settings displayed, just nothing. Note that on my PC and all...

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Game build crashes on Windows but not Mac

The game I'm working on works fine in editor and on mac, but the windows build crashes when loading a particular scene. There are no errors in the editor. Any idea what could be causing this?

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Script works in editor, but does not work in build (Android)

I've made script that actives or deactives child gameobjects. It works fine in editor but when I build settings and put it on my phone, it doesn't, just nothing happens. There are no errors in the...

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Is there a way to reveal resources in the built folder structure?

I have a player editable map in which player can select a location on the map, and select an icon to place there. There is a certain list of icons in the resource folder, but I want users to be able to...

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Why does moving a game object transform work in the WebGL build but not the...

So I've run into a strange problem. I wanted to make a room where objects could be manipulated with the mouse cursor, but I discovered some objects wouldn't move. So I simplified the project into a...

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Database Error After Building

There is no data retrieved from the database after I build my application but when I execute on the unity editor it works fine. I got this error when I try to build it in admin mode:...

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Changing WebGL canvas size

I tried webgl building, and created fix-sized canvas(960x600) but I want to build scalable canvas(scaling with window size), and set margin 0. (i want to make window sized canvas) how do i get it?

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Project no longer deploys to Windows Phone 8.1 after updating to 5.3.0f4 from...

So I've been working on a game for a couple weeks and I was going to spend the evening installing the latest Prime31 plugins and getting things tightened up for release. Then I saw that the latest...

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iOs build fails on 5.3

I am getting a bunch of errors 1) many ld: warning: object file (/Users/myName/Documents/UnityProject/environ_1/Libraries/libiPhone-lib.a(CheckSum.o)) was built for newer iOS version (9.1) than being...

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Unity 5.3 WebGL build gets stuck

When i build for WebGL it gets stuck on "native compile to JS" i am using a kinda bad PC and i was wondering if that was the issue.

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Load Failed VS Windows Universal project

I'am use Unity 5.2 + VS2015 Community to build Windows 10 Universal project. When I build in Unity and try open result solution in VS, Assembly-CSharp and Assembly-CSharp-firstpass projects loaded, but...

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How to skip the splashscreen

when you double-click a Unity file, you are greeted with this image: http://i.imgur.com/OMNqTxB.png But in (for example) Unturned, the actual game window opens automatically. Any way to make my game...

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Android build trying to package all assets?

So i wanted to test my android project. I attempted to make an apk build. I noticed that after hitting build unity was trying to include all of the assets i was using, even assets i imported but never...

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Can't build for OSX or Linux

I've been working on a game in Unity for a long time. I've made numerous builds to Windows, OSX, Linux, and Web Player. However, with the most recent version, I am unable to make a Linux or OSX build....

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Remove Build Support

hey, I don't know if this is the right place for me to ask, but my doubt is that I installed Linux build support just to give it a go and now I want to remove it. How can I do that?

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Android Build Flickering

Hello, I upgraded recently to Unity 5.3 and I am having issues with build an apk for android. As soon as my game starts I see the unity splash screen flicker for half a second (before it would be...

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Saving build number to a file inside build data folder

Hello, I hope I've posted this in the right section and all, I'm new to this Unity Answers Thing, so forgive me any mistakes I could have done. :-) But now to my problem, I've been stuck with this a...

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Xcode build error ..

Hi, When trying to build to iOS with Xcode as it builds to the phone then starts to run I get the below error. Does anyone know what this means please? ![alt text][1] [1]:...

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Why do the animations not work after build? (3rd person controller)

Hi! I'm using the standard 3rd person controller from Unity. I'm using a custom character for it. Everything works perfectly in engine, but after building and running the game, the animations are gone....

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