Change keystore path from code?
Hello. I want to build my application using PlayerSettings.Android and BuildPipeline. In Unity Editor in Player Settings > Android > Publishing Settings I can use existing key and press a button...
View ArticleIcon broke standalone build
Hi, I am using 5.2.2 and met a trouble on one of the client PC (win) - he just can't run the application. No start screen with quality settings displayed, just nothing. Note that on my PC and all...
View ArticleGame build crashes on Windows but not Mac
The game I'm working on works fine in editor and on mac, but the windows build crashes when loading a particular scene. There are no errors in the editor. Any idea what could be causing this?
View ArticleScript works in editor, but does not work in build (Android)
I've made script that actives or deactives child gameobjects. It works fine in editor but when I build settings and put it on my phone, it doesn't, just nothing happens. There are no errors in the...
View ArticleIs there a way to reveal resources in the built folder structure?
I have a player editable map in which player can select a location on the map, and select an icon to place there. There is a certain list of icons in the resource folder, but I want users to be able to...
View ArticleWhy does moving a game object transform work in the WebGL build but not the...
So I've run into a strange problem. I wanted to make a room where objects could be manipulated with the mouse cursor, but I discovered some objects wouldn't move. So I simplified the project into a...
View ArticleDatabase Error After Building
There is no data retrieved from the database after I build my application but when I execute on the unity editor it works fine. I got this error when I try to build it in admin mode:...
View ArticleChanging WebGL canvas size
I tried webgl building, and created fix-sized canvas(960x600) but I want to build scalable canvas(scaling with window size), and set margin 0. (i want to make window sized canvas) how do i get it?
View ArticleProject no longer deploys to Windows Phone 8.1 after updating to 5.3.0f4 from...
So I've been working on a game for a couple weeks and I was going to spend the evening installing the latest Prime31 plugins and getting things tightened up for release. Then I saw that the latest...
View ArticleiOs build fails on 5.3
I am getting a bunch of errors 1) many ld: warning: object file (/Users/myName/Documents/UnityProject/environ_1/Libraries/libiPhone-lib.a(CheckSum.o)) was built for newer iOS version (9.1) than being...
View ArticleUnity 5.3 WebGL build gets stuck
When i build for WebGL it gets stuck on "native compile to JS" i am using a kinda bad PC and i was wondering if that was the issue.
View ArticleLoad Failed VS Windows Universal project
I'am use Unity 5.2 + VS2015 Community to build Windows 10 Universal project. When I build in Unity and try open result solution in VS, Assembly-CSharp and Assembly-CSharp-firstpass projects loaded, but...
View ArticleHow to skip the splashscreen
when you double-click a Unity file, you are greeted with this image: http://i.imgur.com/OMNqTxB.png But in (for example) Unturned, the actual game window opens automatically. Any way to make my game...
View ArticleAndroid build trying to package all assets?
So i wanted to test my android project. I attempted to make an apk build. I noticed that after hitting build unity was trying to include all of the assets i was using, even assets i imported but never...
View ArticleCan't build for OSX or Linux
I've been working on a game in Unity for a long time. I've made numerous builds to Windows, OSX, Linux, and Web Player. However, with the most recent version, I am unable to make a Linux or OSX build....
View ArticleRemove Build Support
hey, I don't know if this is the right place for me to ask, but my doubt is that I installed Linux build support just to give it a go and now I want to remove it. How can I do that?
View ArticleAndroid Build Flickering
Hello, I upgraded recently to Unity 5.3 and I am having issues with build an apk for android. As soon as my game starts I see the unity splash screen flicker for half a second (before it would be...
View ArticleSaving build number to a file inside build data folder
Hello, I hope I've posted this in the right section and all, I'm new to this Unity Answers Thing, so forgive me any mistakes I could have done. :-) But now to my problem, I've been stuck with this a...
View ArticleXcode build error ..
Hi, When trying to build to iOS with Xcode as it builds to the phone then starts to run I get the below error. Does anyone know what this means please? ![alt text][1] [1]:...
View ArticleWhy do the animations not work after build? (3rd person controller)
Hi! I'm using the standard 3rd person controller from Unity. I'm using a custom character for it. Everything works perfectly in engine, but after building and running the game, the animations are gone....
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