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how to get the ps3 module

hi i am new to unity and when i came to build for the ps3 it say no ps3 module loaded what can i do where to get this module

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Executing a script before loading assets of scene into memory

**Why?** I've been working on a tool that will allow me to set the quality of all kinds of components based on game settings. That way, users will be able to enjoy my games the way they want / can. For...

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Application.CaptureScreenshot() Fails on PC/Mac

I have an app with a screenshot button which calls Application.CaptureScreenshot(), with an oversize of 4. It works fine within the editor but **in my builds no screenshot file is created**. The app...

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Game works in editor, but breaks when exported.

My current projects is a little 2D platformer. It functions fine in the editor, but when I build it I run into one of two issues. If I run it at my native resolution (1920 x 1080), after the unity logo...

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Canvas drawn from the middle of the screen problem

When I try the build on my computer, it works fine (Windows 7), but when my friend opens the build on Windows 8 computer, the canvas is drawn from the middle of the screen, when the actual (invisible)...

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Webplayer Build Bug

Hello, This afternoon i built my game (webplayer) but i got this bug : ![alt text][1] [1]: /storage/temp/50790-bugg.png I can see rocks textures and there are no trees shadows. I have this problem with...

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Why Profiler.usedHeapSize cannot be used after build

I'm using Profiler in my script and I want to get the MonoHeapSize and how many memory do the objects use... It works perfect in Unity Editor. But it does not work after I build the game and always...

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Lots of "semantic issues" causing build to fail?

Unity 5.1f1 Personal Xcode 6.4 Target version 8.0 Build device version 8.3 Using plugins: Chartboost, iTween, had Unity Ads but tried to delete it by deleting the files I tried to build on device to...

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ERROR IN BUILD SETTINGS

Hello ! I have a question about error in build settings ! When I am trying to build my IOS game a get Unity error! ERROR: Copying C:/Program Files/Unity/Editor/Data/Tools/MapFileParser/MapFileParser...

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Unity 5's xCode build..... SUCKS?

I am having trouble getting almost everything in unity 5 to run right. It got to the point where I made an empty scene, just to build it and get it to run in xcode. That empty scene gave me SIX HUNDRED...

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scene buggy when built

Hi, My scene looks fine when i'm developing it on mac, and it works okay. However if i'm building it for android, the scene where i'm using NGUI, goes half blank, like most of the text is missing and...

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Only standard shader objects cast shadows in build.

In the editor and game view inside of Unity, everything casts and receives shadows like they should, but when I build the scene (PC, Mac, and Linux Standalone), only the objects with standard shaders...

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Android build - Black screen

I'm getting a black screen on Meizu MX4 Pro when I try to make a build for Android. I turned off "Use 32-bit Display Buffer" and some other things. If you need more information let me know. PS But it...

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Strange artifacts in builds

Hello! I'm creating a 2d game. It works fine in the editor, however as soon as I create a build and play it from there I get theese strange artifacts. ![alt text][1] [1]: /storage/temp/51201-bugtex.png...

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Build and Run Android Error

When I try to build my scene, I am getting this error: Error building Player: Win32Exception: ApplicationName='C:\Users\xxx\xxx\xxx\build-tools\22.0.1\aapt.exe', CommandLine='package --auto-add-overlay...

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Invisible text

Hi When I'm building for android, i get invisible text on my mobile, and sometimes in the actual unity. Any ideas why ??

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UnityException, Builds Only: "Tag __ is not defined"

I'm building a game since January, and for almost a month I've seen different problems when building a new version. It all started with functionality loss: my Player was able to attack, but not walk....

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Resolution Dialog not dislaying

I realize this is probably an extremely easy fix but for some reason the resolution dialog that appears when a build is opened no longer displays. I believe this problem may have started after I...

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Create scene and add to build by script

Hello I've been trying to make a script where I can create custom levels in a game during runtime and then it needs to save the scene and add it to the build "Scenes in Build" by script. Is it possible...

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Auto play build in xcode??

Hi guys, Ive never been able to have Unity set off a Build & Run correctly, i get as far as Unity building and opening Xcode but not the actual project, does anyone else have this issue? Am i right...

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