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What is the expected behaviour when building android projects with "Scenes In...

I found a very strange behavior in building android project. When building an android project with the "Scenes In Build" setting to empty , there still will be scenes when running this project on an...

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Hide certain game files?

So, this is kind of a weird question, but is there any way I can hide certain game files in a completed build? I have a few files that could potentially spoil some of the events going on in my game. I...

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Why is there no "Render outside safe area" setting for iOS?

Title says it all. Why is this not a thing? Notches seem to be a bigger problem for iOS devices anyways. This is what I see for Android. It does not exist for iOS. ![alt text][1] [1]:...

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Making a unity build fails every attempt.

I am not new, but a beginner still using unity. I have had no problems in the past building my projects- but recently every time I try to build my newest project something called "netcorerun" crashes...

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Is it possible to reduce build size when using Cinemachine?

Recently, I was discussing with my friends how can we reduce build sizes for our games on mobile devices. I created an empty project with Standard Render Pipeline and without Cinemachine and built it...

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play asset delivery Question

hi, my project export android studio because i want build system on android studio It's time to get to the point How can you pull out the aab file using PAD? ![alt text][1] [1]:...

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Google Sheets API works in editor but not work in player

I use Google Sheets APIs for my project. It works fine in editor, but not work if I build a windows player. seems like the problem is 'DateTimeRenderOption' function, but have no idea how to fix it. I...

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Assets are dozens of times bigger in build than on disc

Hello, I have a 2D game here which i want to release on android and IOS. im trying to debug why my build size got much higher for no apparent reason. Through the Asset Bundle Browser i believe to have...

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URP - Play mode has different behavior than finished app build

Hello! I encountered some weird URP behavior where the ARkit game I am building has different behavior when in play mode on my phone, and when I fully build the app on my phone. In play mode the camera...

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unity not saving changes to build,Unity does not save changes to build

For some reason Unity stopped saving changes to build, I can still make and save changes to the project though, but build version is stuck on an old version. There are a few compilator warnings and the...

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Unity WebGL build error

Hi. I've got errors, while I was trying to build my 2D project into WebGL. Errors: ![alt text][1] [1]:...

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menu for different individual stand-alone VR projects

Hi All, I am curating a bunch of individual VR builds for a show They use different VR settings and toolkits so I was hoping rather than trying to import them all into one main project with a menu that...

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RayCastHit.textureCoord not working on builded game

I'm making a FNAF like game where you can click on the screen of a computer to make the actions. The screen have it's own UI. When I'm in unity everything works properly, but when I build the game it...

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Asset Path in Unity Cloud Build not working properly?

I am using the PreExport method in Unity Cloud Build to do some file switching based on a particular environment variable that I have set in the config. The problem is I can't get a path value for the...

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Unity game not playing in editor after changing build target

I cannot play the levels of my game after changing the build target of my project. Whenever I click play button unity gets stuck on "Application.EnterPlayMode" or "Application.Reload" and then I have...

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can you help

please email me if you can build a home space in unity an transfer it to altspace vr. raimenhorn@gmail.com

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Screen game turns gray when launch after build

Hello everyone, got a major problem with my game. Everything seems to work fine in the editor, no error etc.. But when I tried to launch the game after the first build, I just got the unity logo and...

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build problem whit IL2cp. build on mono mode done successfully but on IL2cp...

System.Io.file.delete

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Text UI only shows up in game window but not in the build window

I have these text on the screen when ever I build them they seem to disappear. These little pointers on the side are controlled by a script but I don't think that is the problem here because they work...

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Errors after Building game made with URP

Hello everyone, I'm having these errors pop up in the debug window in game after I build it. I can't find anything online about this issue. My game runs fine other then some slow calculations for my...

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