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iOS Unity Build Error : "does not refer to a file in a known build section"

This error occurred and I cannot build. Exception: The given path Libraries/Plugins/iOS/GADURewardedInterstitialAd.h does not refer to a file in a known build section...

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Got a Photon project; What's next?

Hi there, I have really got a general question about photon builds. I just started out using photon in unity, but I now finished my first project. I have build the application and the multiplayer works...

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Debug.Log now showing in build in Unity 2021.2.18

Here is screenshot of a simple script i made to show this problem, as can be seen, when pressed Q console should print "LOG MESSAGE", but it is not working. When ran in Editor script works as intended....

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Splitscreen cameras not rendering correctly in build

So we're working on a split-screen game where 4 cameras are displayed in each corner of the screen by adjusting the camera's viewport rect. In the editor it works fine, each corner shows that players...

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Unity build error android

When i try build and run only this messege is shown up Build completed with a result of 'Failed' in 7 seconds (7220 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)...

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Strange Lighting Error that only appears in the build

My game has a terrain setup with a directional light and terrain trees and ran fine in the editor and in the build but then suddenly the a massive black shadow appears in a new build for seemingly no...

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can't build new apk

CommandInvokationFailure: Gradle build failed. I:\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\OpenJDK\Windows\bin\java.exe -classpath...

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Android Resolve takes too long (hours!)

Hi, I am using Applovin Max on my project (There are nearly 20 ad networks.). When the new update comes, I delete resolved libraries and I run Android Force Resolve. It takes too long and sometimes not...

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Do i have too many shader variants? i feel like i do, i mean, is that 704...

I'm using Unity 2021, With URP. What could be causing this? And can this cause problems? ![alt text][1] [1]: /storage/temp/195123-imagem-2022-04-17-130939562.png

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Unity WebGL Build Error (Ilecpp didn't run properly),Unity WebGL Build error...

Hi, I'm using Unity 2019.4.32f1 on Garuda Linux which is based on Arch Linux. I installed Unity with WebGL support from Unity Hub but when I try to build using WebGL it's showing this error. Exception:...

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Audio Mixer Snapshots not transitioning properly after build,Audio Snapshots...

In the editor, everything works perfectly fine. But when I build after the `.lavaRise` state is true, all the transitions happen and it never goes back. The snapshots should make transition based on...

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AR Build error in Unity 2020.3 Editor

Hi, Building basic AR app in unity using Image target and Vuforia. i did not install any package for Ar in unity like (ARkit, ARCore, ARFoundation). When building for Android showing error "ARMv7 is...

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How to profile a WebGL app using the unity profiler tool?

I am working on a Unity project, and I want to export it on Android, and WebGL. For stability purposes I have to use the profiler provided by Unity, and I managed to make it work with an APK version of...

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Build button is greyed out for Universal Windows Platforms

Hello, I have a project assignment and it's a few days left. I created a project, I installed all the required sdks, but the build button is like this, I searched but couldn't find anything about this,...

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Scripts working in Editor, but not in build

Everything works great in the editor, but as soon as I try it in the build, some of the controls don't work, such as the Jump mechanic using the spacebar. It also gives me the following error:...

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URP UI Image colour banding

Hey everyone! getting some colour banding in URP with the ![alt text][1]GUI, Set to UI and set to 32 bit, in standard pipeline its fine, in my GUI but in URP for some reason I get some crazy wacky...

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Unity Build doesnt work as intended but in the editor, it works perfectly!!!

Game Build Not Working, But In Editor its working, No Errors are shown I am making a 2D game in which, the main mechanic is movement, in editor, the motion + anim of player is perfect, but in build,...

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Hard crash on Android builds when executing GameObject.SetActive();

My build crashes whenever I execute SetActive on any GameObject, except cameras for some reason. I've tried building with different versions of the Unity Editor. Still the same result. When I comment...

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Why does my scene render dark in build only? Project settings are not the issue.

![alt text][1] [1]: /storage/temp/195960-9b69f98d-a83e-4780-9335-d7fea9133dec.jpeg

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When I build the project and run the application for the first time, the...

  When I build the project and run the application for the first time, the resources are not loaded properly. After that, quit the game and run it again and it will load fine. Is the build method wrong?  

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