LOTS of build errros
Hey! I was trying to compile a new version of my android game with a new leaderboard added with CloudOnce. But then surprise, 254 errros, and it's really discouraging. Here are the errors:...
View ArticleHigh FPS in Editor, but fixed at 60FPS in Build
Hi, I am measuring the FPS rate counting the Update() calls in my game. In the Editor, FPS are large, peaking at ~200FPS. However, when I build the game into an .exe, FPS are fixed at ~60FPS. What can...
View ArticleWhy does Unity Windows build use up more memory than WebGL?
Out of curiosity I tested out the `Unity Profiler` on a blank `WebGL` and `Windows` build (No scripts or additional objects, just an empty scene with a camera). And I noticed that `Windows` build...
View ArticleCompiling HDRP/Lit shader takes 41 minutes, how can I reduce this?
Hello I am making good headway constructing a CI pipeline on Azure but have ran into a pretty major blocker in that compiling the HDRP/Lit shader takes 41 minutes which means we always hit the 1 hour...
View Articleunity exe build file administrator authority setting
Is it possible to set the exe file built with Unity to always run with administrator privileges when executed?
View Articleunity exe build file administrator authority setting
Is it possible to set the exe file built with Unity to always run with administrator privileges when executed?
View ArticleWebGL build exception
My project worked fine and could build in PC but when I switched to WebGL I couldn't build it anymore. I tried running Unity as an administator and rebooting but nothing seems to work. Here are the...
View ArticleCannot upload native debug symbol file to Google Play Console
I got .symbols file from Unity and I tried re-compress because the size was too big. Now file size is less than 300MB but when I upload to Google Play Console it only said "Your native debug symbols...
View ArticleIs the Scriptable Build Pipeline only for building asset bundles and not...
I see the Usage Examples in the documentation only show building asset bundles. I couldn't find anything about players when scanning the Scripting API either. Should I continue to use the old...
View ArticleBuildMethodException 283 errors
I am a noob at unity, I made a 2D game which needed players to stack pancakes. I have added Ads inside it, everything works fine until I tried to build the android file. When it is building the gradle...
View ArticleBuild failed with 2 errors when building for Windows 10
Hi, I'm relatively new to Unity. Recently I've been streming whilst making a game and some of the people who watch my stream want to download the game and play it for themselves. Problem is, when I go...
View ArticleI can't find toggle 'Android Optimized Frame Pacing' build script.
how can i set bool Android Optimized Frame Pacing with code? ![alt text][1] ![alt text][2] [1]: /storage/temp/170509-1.png [2]: /storage/temp/170510-2.png
View ArticleWhy do GL lines not show in build mode
Hello - I have a script that draws a bounding box using GL. This works fine in the editor, but when I build the app, I am not seeing the lines. I draw the lines in OnPostRender() using code like this:...
View Articleis macbook air good enough for ios build only?
is MacBook air good enough for ios build only?
View Articlebecause my game does not access my Scriptable Object
I apologize beforehand if there are things misspelled because I am Spanish-speaking and everything here is translated by Google ... I have a very strange problem ... ---------- When I compile my...
View ArticleMesh visible in editor but not build
Hello, **I'm currently trying to generate a mesh at runtime** and have been successful, I suppose. However, **I cannot figure out why mesh generation doesn't work in the built project, while...
View ArticleScript to load csv after build
This code works to load up my csv file to load up the world components, but only in the editor when I hit "play" works fine. What it doesn't do, is if I make a build, it doesn't load from the csv file....
View ArticleWhy is the double sided shader not working in android build?
I am using the free double side shader I downloaded from the asset store. The shader works flawlessly in the editor. However, when I get a build, it works one side on the mobile device. What could be...
View ArticleBuild script without persistent artifacts
Hey there! I'm pretty new to Unity, but I've worked in many other engines before. I want to add a preprocessing step to my build that is executed at build-time, creating data that is accessible to the...
View ArticleI have problem I make game on Mac, But I do know how to make working windows...
I'm doing a game on a mac but when I do a build on windows, and my friends run it, they write that they need unity to turn on the file. please help
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