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Windows phone 8 build error

For Windows Phone 8 gives the following error when I try to get the output.I reinstall Unity 3D but the problem did not improve. Error building Player: Exception: Failed to run assembly preprocessor...

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Which files are including in the final built file?

In my folder Assets I have many files, including .psd files, etc. Is every file included in my compiled or built final (Web Player, Android or iOS) file? One example: I have 20 pngs, but I only draw 3...

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Black screen on build run.

Hello everyone. Hope the unity community can shed some light on this. I'm trying to build my game (a relatively big project) and I'm having problems. The game runs fine in the Unity Editor but upon...

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different project for different platforms

in the iOS and android builds of my project, i download a lot of the sprites on the first launch of the app, so that we can keep it updatable from the back end. this works well but obviously can't work...

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build and run/ saved scene is not updated when application is loaded.

I add the current scene before building the project. I had set the application.loadlevel(int); to the current scene. But when Im on the menu and load the level the changes I made on scene was not...

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Not loading correct Scene/Level

I'm literally...99% done with making my first little game. The only thing standing in my way is ending it off. I'm having an issue loading my "Win" screen after the player kills all enemies. It seems...

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Inconsistency between builds.

We've got a puzzling problem. We have a blurred shader (uses grabTexture) in our game, it looks fine on my box (Mac, dunno if that info is necessary, but being verbose in case it's helpful), when seen...

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How do I make the build look like the debug? It looks terrible.

In the debug: ![alt text][1] In the build: ![alt text][2] [1]: /storage/temp/28302-bandicam+2014-06-25+12-22-24-565.jpg [2]: /storage/temp/28303-bandicam+2014-06-25+12-22-57-198.jpg When I start a...

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Trouble with Detonator

Hiya. I'm banging my head against the wall right now. Been at this for several hours. You see, I have the Detonator package imported. Many of you probably know about it. It's quite awesome. Except that...

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Using prefab with static mesh in multiple scenes increases build size

I've just been checking out the build size for my game, and I've noticed that 'levels' is taking up a slightly terrifying 435mb! I have around 50 scenes so I'm not expecting it to be tiny, but each...

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WinStore - Visual Studio Command Exited with Code 1

Hi, I have a very simple project which works fine, except when I try and compile it after building for windows store. When I build with VS2013, I get the following error. I don't really see how "echo"...

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Build not building

Hi, my scene is not building. I get the following warning, but i'm nit sure how i can get passed the problem. ![alt text][1] [1]: http://files.panodome.com/uploads01/2014-06-29-01-54-04.jpg Regards, Frank

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Game Lighting issue

hey guys i have a major issue with my game. when i export the game the lighting doesnt work, well it seems to work on mine, but on other computers it doesnt show, for exsample i have light globes or...

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GUI Skin not included when built

Hey everyone, I have recently been building my game to give to other people for testing, and I have a script that has a GUI Skin that is passed in through the editor and used for a menu. When I build...

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problem whit Build setting android

I'm creating an android app but when I click build it gives me this error: Error building Player: Win32Exception: ApplicationName='C:/Users/a/android-sdks\tools\zipalign.exe', CommandLine='4...

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Input Configuration in Build resets all axis to joystick axis 0

In my game project, I've got the Input Manager with a Horizontal input set to 5th axis for all joysticks. Within Unity, this works fine, and the game controls as it should. However, when I publish a...

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iPhoneBundgleIdentifier error on build

So I'm trying to build my latest iPhone project but i get the follower error message ![alt text][1] [1]: /storage/temp/28591-screen+shot+2014-07-02+at+4.15.01+pm.png But my issue is this, My bundle...

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Android build error

Has anyone been able to fix the problem, after successfully installing and locating the android sdk and jdk, right at the end of a build I get the ding of depression and an error. Error building...

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Development Build hangs, Normal Does Not

Hi, I have a problem with my project hanging on Nexus 7 (Android) if I BUILD & RUN it with 'development build' checked ON. The same project works fine in non-dev mode on Android and any mode on...

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Can you still build for the Wii U

I noticed that after the most recent update there are a bunch of new platforms to build for, but the wii/wiiU is oddly missing. Can you still build for it?

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