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StackOverflowException: The requested operation caused a stack overflow

Hi guys. I just got whole bunch of errors (21) after updating unity and some packages including AI planner. I will list those errors below and if you have any tip for how I can fix it, please share...

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Camera FOV in build with custom render pipeline in Unity 2019.3

I have a problem when building a project using Unity 2019.3 with custom render pipeline. In editor and in play mode my scene is being rendered correctly, but in standalone Win build FOV seems to be so...

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UI images and text tearing and deforming

After upgrading my project to 2019.3.0 UI images and text get deformed and torn across the screen for a single frame after doing things like setting the value of a text field, scaling a transform in...

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After cancelling build, I get these errors while moving my mouse in the editor

I'm using Unity 2019.3.1f1 and when I pressed cancel during the build process these errors have been popping up while moving my mouse over editor windows. I don't even know what these errors mean and...

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Enable / Disable audio listener works in editor but not in build

Hi everybody, I'm facing a problem that i don't find the solution. I use unity 2019.2.11F and playmaker. I have multiple sounds in my game. I've put a button wich enable / disable the audio listener....

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HideFlags.DontSave included in project

Every time I try and build my project, I get this error message **An asset is marked with HideFlags.DontSave but is included in the build: Asset: 'Library/unity editor resources' Asset name: btn act...

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Having a very strange issue with probuilder

Im having a weird issue were objects set to active on build time wont show up in the build. This only happens on probuilder objects and only on builds, the objects all appear fine on the level when i...

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Resolutions are different in standalone build

Hi all, I have this code to handle a dropdown to change resolution in my game : resolutions = Screen.resolutions; resolutionsDropdown.ClearOptions(); List options = new List(); int...

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Multiple issues when Testing and Building for Android (4.4.2)

First of all, I wanna apologize for such a massive post, I just thought it would be better to add every detail to help you all understand my predicament. It might be best to point out that I'm not too...

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Meaning of RUNTIME_MONO in IL2CPP runtime source code?

Looking at the source code located in Editor\Data\il2cpp\libil2cpp\, I found interesting define RUNTIME_MONO. I remember it was not there when IL2CPP was introduced. I wonder when RUNTIME_MONO is...

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AI Planner error

Hi guys. I just got whole bunch of errors (21) after updating unity and some packages including AI planner. I will list those errors below and if you have any tip for how I can fix it, please share...

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Why are my textures misaligned in the standalone build?

Hello all. I have a simple problem with a phantom fix that I'm yet to work out and would appreciate the help of any passers by. Some of my textures are misaligned in standalone builds. As an example,...

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,Game size suddenly doubled 53 mb to 120 mb ? help me

hey ... i am just changing color space from gamma to linear to see difference when i revert back to gamma color space ... somehow my build apk size goes 53 to 120 MB idk what happened pls help i am a...

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Upload To Steam

Hello i am currently using Unity 2019.3.1f1 - Windows Build I have a game on steam and everything was running perfect and every time i have uploaded a new build everything ran as expected. (I have...

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Upload To Steam

Hello i am currently using Unity 2019.3.1f1 - Windows Build I have a game on steam and everything was running perfect and every time i have uploaded a new build everything ran as expected. (I have...

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Can't build for either iOS or Android: Failed to copy/move file

Hello everyone! Recently I've found this issue that doesn't let me build for either iOS or Android. I'm trying to release it, so any help would be tremendous help! Here are the error logs if they are...

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Cloud Build WebGL compression formats

When building for WebGL in the editor, I have the option to choose a compression format: *Disabled, Gzip or Brotli*. I'm using **Unity Cloud Build** as a CI tool to automate deployments, but I can't...

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build for 2 touch screens

Hi all, I'm developing an app that will be displayed on 2 PC with touch screens during an event. This app should be interactible independently and simultaneously on those screens. So I've created an...

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Oculus/Android/gradle build issue

We have Unity 2019.1 installed in a lab setting at one of our schools. The teacher there has complained that students are not able perform a build and run of an Android project when sending it to an...

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Trouble with creating a data file in build

The data file will not created in my build, but it will be created when it is in Unity. I tried changing the location where the file will be created. Did not change the outcome. The code is in C#. Do I...

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