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"Couldn't switch to requested monitor resolution"

Hello! I recently updated to Unity 2019.1.0f2 and since then I've been getting unforeseen errors upon launching my game. Here are my build settings and the error I get: ![alt text][1] ![alt text][2]...

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Unity ads are working in the editor but not as apk

using System.Collections; using System.Collections.Generic; using System; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; using UnityEngine.Advertisements; public class...

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Image resize/compression on build

Hello people from Unity Answers, Today I was about to finish the first working version of a 2D platformer I've been working on. The thing is, I drew all the asstes on my iPad at max res, so mostly all...

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Gradle build failed 2019.1

Hi. I tried to build my project after updating my unity to version 2019.1. Unfortunately it says Gradle build failed. I cant build that as internal bacause its not supported anymore. Anyone can help...

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How to open a build UWP and Vuforia project?

Hello all, I did a build for a project with Vuforia and UWP platform. I don't have Windows mixed reality app so it wont automatically open and I want to go to my directory and open the project in...

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IOS Build Problem

Hello, I have 2 different script that accomplishes the same thing but both does not work when testing on IOS device. I only need 1 script on the main object which is a 2D roll around ball. I’m using...

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How do I re-open my UWP app?

Hello Developers! I've created a sample project to test with UWP platform build. I ran the .sln in Visual Studio 2017 and all is well: the application is automatically opened and running! I close the...

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how to remove console from windows mixed reality build

When building my VR app to the windows universal platform, a console with prints and errors appears in the top-left corner of the right eye view. The console looks exactly like the console that appears...

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no method with name='getCodeCacheDir'

I had Firebase SDK implemented and working fine, but after some Android OS update, or Firebase update (I don't know what caused it yet), my APK build started stucking at initialization and giving this...

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Share same assets with multiple standalone builds

I am working on a project in which I have to make different executables for every scene but they all will be sharing same or majorly similar assets. So I want to make a folder from which all the...

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Quick question: How do I change to 64 bit?

Very quick question. I have an android build which I want to publish on Google Play Store, but they say my application doesn't fill the requirement of 64-bit. I'm not sure how to change it to 64-bit....

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Ads aren't showing in my builds/showing placeholder

using UnityEngine.Advertisements; public string gameID = "Example"; public string Banner = "GameOverBanner"; public bool TestMode = false; void Start() { Advertisement.Initialize(gameID, TestMode);...

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Unity, build for Android x86_64

Hello! Is this possible to make a build for Android x86_64? I can't find it in Unity 2018. Goole Play requires the support for 64 bit processors and will not accept the APK without such support since...

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Apk failed to install after build

![alt text][1] [1]: /storage/temp/137919-error.png I keep getting this error when i install apk on android emulator and on my android device but apk gets installed via USB. I have tried many solutions...

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How to prevent antivirus from deleting my build files?

Hi, I recently built a game for windows and uploaded the .zip file on google drive to send to potential customers as a demo. I recently discovered that as soon as they unzip the build onto their...

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When building scenes, map won't load fully.

I am new to Unity by which I have encountered a problem. When I'm playing the game in Unity itself, everything is working fine. The map won't load when in build. This is in build: ![alt text][1] When...

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Unity Build is to large?

![alt text][1] Hey guys, Does anybody know.. why my UnityBuild need 96mb.. although the Assets and the MusicFiles only need 5.7mb.. Maybe you can help me ;D Thank you [1]:...

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I'm trying to build my game in build settings but I get a ''No way.'' when I...

I'm just trying to build my game but I always get that ''No way'' thing when I try to save the game. Is it because I didn't make any scenes or because of some assets?

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Android Build Error - Value cannot be null.

Hello everyone, I'm trying to get the Android version of my game running and I'm not having any luck. Here is the error I'm seeing when I try to build: ArgumentNullException: Value cannot be null....

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Mesh particle effects are not showing up in WebGL build

Hi guys, In the editor and in the standalone build my mesh particle effects are showing up just fine, but when i build for WebGL, I don't see anything. For the materials i'm using the...

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