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how to remove console from windows mixed reality build

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When building my VR app to the windows universal platform, a console with prints and errors appears in the top-left corner of the right eye view. The console looks exactly like the console that appears when creating a development build on the bottom of the monitor. I've doubled checked that it's not a development build, and this issue doesn't happen when building to OpenVR or Oculus... any idea why this happens?

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