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PostProcessBuild Attribute - missing Assembly references

Hello there, i am currently trying to add a script to my project to copy some files to the build folder as soon as the build finishes. As far as i understood the following link provides a crude example...

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Build failure ,failure to build

UnityEditor.BuildPlayerWindow+BuildMethodException: Error building Player because scripts have compile errors in the editor at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer...

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Does a DLL work in an iOS build?

I made a sample project where I have a DLL that contains a class that creates a GameObject and adds a script component to this game object. This is the code I'm packing into a DLL: using UnityEngine;...

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WebGl build keeps failing

Hi, every time I try to build my WebGL game I keep getting these errors. I have tried uninstalling unity. Nothing seems to be stopping this any ideas? ![alt text][1] [1]:...

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Can't Build with IL2CPP for Android after 2018.3.0 Update(Empty Project)

There was no problem with versions of 2018.2xxx after I upgraded the Unity to 2018.3 I can't build il2cpp for Android.I can built with Mono but it can be reverse-engineering easily so I have to use...

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I am getting the below build error

![alt text][1] I am getting this error while building the project. ![alt text][2] [1]: /storage/temp/129952-screenshot-2018-12-24-at-35033-pm.png [2]:...

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Physics Raycast work fine but don't work after build game.

I have a very very very very annoying issue on my Unity 5.6.3p1, And I don't know how to fix it!! Please help!! I use Physics.Raycast to detect GameObject in the scene, It work perfectly in Editor, but...

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Massive Flickering in build mode only

Hey, in my project there is flickering on more distant points making the game unplayable - **but it only happens in the built project, not when playing from the editor!** Video:...

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Losing float precision when adding to Vector3

Hey Unity'ers :) I've got a bit of a strange problem - I've got 3 floats which I'm adding to a Vector3. They're originally initialised to 0f,0f,0f, and are then overwritten when new data comes in. when...

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Ads disappeared while testing

Hi, Since tomorrow, I am trying hard on this issue but nothing seems accurate. My game has already launched and when I download it I can see ads. When I place test ID in my unity project, I can see...

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Class could not be found when executing method from command line...

Hi all, I'm trying to call a method from the command line. The process is the following: - I call a method from class MyClass from the command line using **-executeMethod MyClass.MyMethod** - This...

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Audio Gets Distorted in Android Build

I have a game in Unity3D, In this game I imported some audio files that are songs, I composed them in a program called Bosca Ceoil, save it as .wav, then, I imported and edited them in Audacity, as the...

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assetbundle miss font reference with unity cloud build,assetbundle miss font...

assetbundle miss font reference with unity cloud build, but I build assetbundle in editor , it's work and then not every bitmap font are missing. Can someone help me? what happened in my unity cloud...

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UnityEditor.BuildPlayerWindow+BuildMethodException Error When Building

I'm trying to build my project for Windows. Everything works, even when I play the game in the Editor, but when I try to run it, it gives me the following error. Nothing happens when I press it, so I...

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Grade Build takes much longer than old Internal build system

I recently upgraded to Unity 2018.3 and I think in the process the default Build System changed from (now deprecated) **Internal**(*Old*) to **Gradle**(*New*) build system. Simple prototype projects...

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converting managed assemblies to c++ building to ios and unity crashes

Hello, whenever I build my game it crashes specifically when it hits "converting managed assemblies to c++". I am trying to build it for ios, I am on unity5 2019, I am on a MacBook air (early 2015),...

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Help! Unity does not include all of my UI elements in the apk file! [SOLVED]

Yesterday, I had some problems with Unity not wanting to build my .apk file in gradle, but I got that resolved by restarting the computer. Then I went on to add a couple of features to my game, and...

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Building My Project Opens a CMD-Like Application?

Hello, I have been trying to build an executable for my game for a while now. The compile looks like it should, but when I open the executable, I get ![this][1]The folder looks like other folders for...

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Build for Mac from win project folder

Hi guys I've a project folder in my windows; if move this folder in a MacBook and open unity from here, can I build a stand alone for Mac only switch the player setting and re_build for it?

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"Build" button for iOS greyed out since upgrading to Unity 2018.3

Since upgrading from Unity 2018.2.18f1 to Unity 2018.3.0f2, my iOS build no longer works. The "build" button is simply greyed out. When I use the keyboard shortcut for building, it just creates an...

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