How do I set up an Android for Build & Run?
I successfully ran **Build** on my project and loaded it manually on my phone. It installed and loaded successfully. When I try to do a **Build & Run**, I get an error about my phone not being set...
View ArticleBuilding Error: Not a file ?
I get this error in the middle of 'Build and Run' of the app for test on my phone. The app works fine on the Unity simulator. I copied this app from another one and modifying some parts. (from...
View Articletouch function works nice in play but doesnt work in built mode ,
hi guys ..these days receive a lot of surprises from unity and one of my last surprise is that when I play the game in game window everything is ok , but when I build the scene for pc or android , I...
View ArticleMovie texture not playing in standalone build
I have applied movie texture to screen of TV. Its working fine in editor but when I build and run unable to see video.
View ArticleDoing stuff before Build starts
Hi, I would like to be able to perform some operations before a build starts, e.g validations, manipulating some Android Manifest, etc.. I know I can do stuff after build using the [PostProcessBuild]...
View ArticleA truly stand-alone .exe?
I was wondering if it is possible to build an executable that does not require the use of an outside data folder.
View ArticleRun code after Build/Publish
When I go to build/publish a game, Unity does some scene swapping. This causes a couple of issues with my code that I would like to automatically fix by programmatically detecting that a publish has...
View ArticleOnGUI() crashes when running from build
Hi, I created a scene to contain my main menu. The scene contains one camera and one script. The script only contains the OnGUI() function and it works fine when I run the scene from within Unity....
View ArticleRemove UNITY_EDITOR define even for in-Editor builds?
I would like to be able to incrementally build the code in Library\\ScriptAssemblies (such as Assembly-CSharp-firstpass.dll) without the UNITY_EDITOR #define. Is this possible? (Ideally I'd keep my...
View ArticleProblem with android build !
Hi guys ! I wanted to create a basic application on android. But when i builded it nothing appear. First, I installed JDK x86. Then, i downloaded bundle SDK android, and installed the good api and usb...
View ArticleAOT for final PC/Mac build
Hi, we are building PC/Mac MMO game and we are looking for a best way to protect client code looks like best option for us will be a final binary executable with all code AOT compiled into it and apply...
View ArticleSaved files deleted after creating a new build
I have a level editor in my game, which saves the generated levels to a single file. It works as it should, but whenever I build to my phone (WP8, Nokia Lumia 620), the existing files are deleted. I...
View ArticleOnMouseUp not working in build?
In my game I made a menu with some signs (like Options, Levels, etc), I wrote a script that lets you click on a sign and, for example, load a level using OnMouseUp. The script is working for all of the...
View ArticleIs there a way to make Unity3D not build the html file?
Everytime I hit build and run, the html file resets because unity always overwrittes it, and so I have to copy and paste evertime. Is there a way to make unity to build only the .unity3d file. Or does...
View ArticleUnity3D 3.5.7 - iOS 7
I've just installed the latest version of Xcode and am still using Unity3D 3.5.7. I plan to use a later version in the future, but i'd like to finish this current project in this version of Unity3D....
View ArticleEntryPointNotFoundException: luaL_newstate
Hi, I have a game that uses Lua for some scripting that works fine in the simulator but when I build the app, I get missing functionality, specifically the Lua scripting (which appears to cause a whole...
View ArticleCan't Build for OSX when using WebCamTexture or WebCamDevice
Hi Everyone, My code functions as intended in the editor, but when I try to build for OSX, using Unity 4.3.3f1, it gives says the following in each location that I use WebCamTexture or WebCamDevice:...
View ArticleGame Crashes On Startup?
Whenever I run the exe that came from the build, my game loads, the First Person Controller lands on the ground, and the game crashes. Here is the error log:[link text][1] [1]:...
View ArticleOnCollisionEnter Not Working After Game Build
This code works great in the editor, but after I build the game (I've tried building both standalone and web applications) the OnCollisionEnter function no longer runs. If it works correctly, when the...
View ArticleNeed to update to Windows 8.1 to target Windows 8 SDK ?
https://docs.unity3d.com/Documentation/Manual/windowsstore-gettingstarted.html says I can build to Windows 8.0 SDK from Windows 8. When I try to do it, Visual Studio 2013 says I need to update to...
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