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Why does the physics in the editor diffrentiate from the ones in my build?

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Hello there! The friction in my build seems to be quite different from the friction in the in-game editor. Because in my build i can't move left and right without setting the speed to like 200 (normally it's 2) , whilst 200 in the editor would make me fly out of view. The reason i think it has something to do with the friction is, with a speed of 2, i can move in the air if i jump (yeah jumping works completely fine in the build) though the movement in air is still slowed. **My code:** https://hatebin.com/awynhmhgso **Video of movement in the editor:** https://i.gyazo.com/62558dc1da16ed3bb4b36d7fc3848155.mp4 **Video of movement in build:** https://i.gyazo.com/b3397df45f9be7465d5d15659c3f3a85.mp4

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