I've tried everything I've heard of like disabling shadows, static batching, and baking lights. It works fine on my computer but never tops 18 fps on my phone. I do not even have complicated objects mostly squares. Please help point me in the right direction. Thanks! (I am using 2020.1 unity 3d),
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low fps on andriod build even after optimization,Low FPS for android even after lots of optimization
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