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Can't build android game when selected IL2CPP and ARM64

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I made an empty android project, went to project settings and switched to IL2CPP and choose ARM64, changed to App Bundle, then "build and run". After a while i get four errors and a build result of fail. When i turn back to mono it works just fine. I have no idea how to fix this problem. Im using unity 2019.2.17f1.

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