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Performance problem after build

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Hello, I made a simple 2D game and it works good until I build it. In editor the game runs without any problems but when I start the .exe i've build my CPU load reaches 100% and I see a lot of lags. I've build it for Windows with x86_64 and x86 and in both builds have this issue. Any idea why the build is extremely more laggy than in the editor and how I can fix it? Thanks!

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