I've had a few strange issues involving building. I'm using C# coding and haven't used a single #ifdef statement (I didn't even know what that is until I saw this error). It's this:
The referenced script (UnityEngine.Analytics.AnalyticsEventTracker) on this Behaviour is missing!
Combined with in the build, the log says that there's a script (probably the analytics event tracker) that is serialized differently and probably because there's a serialize field inside an #ifdef UNITYEDITOR statement.
The problem is I never actually used #ifdef UNITYEDITOR anywhere and I never even knew about it. The other problem is this:
The referenced script on this Behaviour (Game Object 'quarterNoteCoolDown') is missing!
There is no Game Object "quarterNoteCooldown" anywhere, at all, in this project that I've been able to detect. I've searched my scripts in the whole project, and I've searched using the editor in the assets folder. There is nothing called quarterNoteCooldown that I can see anywhere.
Anyone have any idea what's going on?
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