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Complete size calculation does not match

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I checked the build size in the editor log, but complete size does not match from the sum of all. Textures 6.4 mb 9.6% Meshes 0.0 kb 0.0% Animations 60.0 kb 0.1% Sounds 2.2 mb 3.3% Shaders 339.8 kb 0.5% Other Assets 3.1 mb 4.6% Levels 13.6 mb 20.4% Scripts 1.5 mb 2.2% Included DLLs 3.9 mb 5.9% File headers 225.0 kb 0.3% Complete size 66.6 mb 100.0% In my calculation complete size will be 31mb. What is the rest 35mb? Unity Version: 5.5.2f1 Personal Building for iOS and Android.

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