OS X game doesn't work?
I created a game in Unity and it works when I run through it in the Unity engine. I built it and when the build was "successful" I opened it, and it opened scene 1, and played the audio, but when I...
View ArticleAudio not playing in Play Mode or build
Hi. This is fairly recent: (Unity 5.4.0f3) I've been having an issue lately with testing out / playing AudioClips in Play Mode. The audiio simply won't play. AudioSource.time works like it should but I...
View ArticleHow can i share a web build online?
i want to put a link for a demo of my asset in the asset store but i need a website to put a link of my demo. i dont have a website and tried Dropbox and Google Drive both of them dont work as a link...
View ArticleTextures are not show when build & run
I am using a Qaud to combine parts of images on a cube, while I can see images when I run in the inspector, I am seeing white square after build & run. Attached captures from inspector and code...
View Articlebuild DAX Error!
Does anybody know how I can fix this, when i press build I get the message of Dax error. And I don't know how to fix it. (It also says GearVR somthing, but I don't how anything with GearVR to do)....
View ArticleCloud build ios : This device was signed for the App Store and connot be...
Hi, I'm all new to cloud build and I would like to install my game to my iPhone/iPod by share links but when I cilc "Detect Device" on my phone, I get the error " This device was signed for the App...
View ArticleWhere to put my .obb file?
Hello. This may seem like a silly question but where to I put the obb file. This is my first time exporting a game using split application binary and I just can figure out where to put the file. I...
View ArticleParts of terrain going invisible after building the game and changing ingame...
Hello! I added a ingame settings for my game. In Editor everything works fine.But when i build the game, run it, and change resolution or quality, some parts of terrain vanish.I dont use standard unity...
View ArticleUnity Project Windows to Mac Distorted?
I have developed my game on Windows, with iOS selected as a build platform and I have been developing using the Tall Iphone (2:3) Aspect Ratio. It all looks perfect within the unity editor on Windows....
View ArticleUnable to select WEBGL build
Dear All, I own a Unity Pro ver 5.3 and trying to select Web GL as the target build, however I was not able to do it as the switch platform button is greyed (disable). Do I need to purchase additional...
View ArticleWeb Browser Build, ask for Unity Web Player
When I build an web player platform game, it tells to install Unity Web Player when I have installed ten times?
View ArticleNo Windows Build Support
I was going to build my game as a windows standalone, only to say 'no modules installed'; I could only build a web player. I look for a solution online to re install the download manager from the unit...
View ArticleWebGL cross-domain error when loading .mem file from remote
Hello, I am trying to host the WebGL build files (.mem, .data and .js) in another server from my game's website and there is a problem with the browser's Cross-Domain restrictions. I CAN load scripts...
View ArticleJitter on Windows 10 Fullscreen Build
My game displays a jitter when exported as a Windows application, but runs smoothly at 60fps from within the Unity Editor (Mac or Windows), or even exported as a Mac application. Displaying correctly...
View ArticleWhy does a simple scene take up almost 50mb on android?
I have made a small testing project featuring a single simple scene with a camera and a gameobject with a spriterenderer and a simple script that moves the gameobjects transform across the screen. When...
View ArticleLaunch Xcode build from iOS application project.
On Android I can export to a Google Android Project and I can launch Unity Activity from other activity without problems. Is it possible make the same on iOS?. For example export to an **Xcode...
View ArticleTerrain Grass black in build only.
I am adding grass to a terrain that is created at run time. This all works fine in the editor however When I try to use a texture in a format that supports transparency the grass doesn't show up in the...
View ArticleWhy does my program run very slow on MAC OS when built from version 5.3.4up...
I had a user complaining that since a few versions ago (when I switched to a newer unity engine/editor version), my program barely runs on his MAC. But when he loads up the one built from the 5.2.4f1...
View ArticleGame working perfectly in editor but not in build?
I tested my game in the editor and the scripts work fine. But after I build the game and import it into my Android device, some of the scripts do not even work. I've looked at solutions and they all...
View ArticleHow to build UWP App on Windows 7?
Is there any way to build an universal app on Win7? (other than using a Win8/10 virtual machine ....) My company is restricted to Win7 PCs.
View Article