Fyle Headers taking a lot of space in build 52%.How do I improve this?
Build Report Uncompressed usage by category: Textures 17.6 mb 6.4% Meshes 3.3 mb 1.2% Animations 10.0 kb 0.0% Sounds 1.6 mb 0.6% Shaders 7.5 mb 2.7% Other Assets 1.4 mb 0.5% Levels 847.9 kb 0.3%...
View ArticleBuild freezes IOS on startup. Forced to hit powerbutton
I have 2 scenes in my build index. 1-2 seconds after I spawn in the first scene, the application freezes and I am forced to kill my mac with the power button. I get a request for the application to...
View ArticleWhy the screen is upside down?
I have a problem like this. It works well when I built and installed on Samsung Grand 2 but it's upside down when I installed on Samsung A8 and Huawei P9. How can I fix it?
View ArticleFailure to deploy package on MS Surface (Unity 2017.3.1f1)
I'm just learning AR and app deployment, so be gentle if this is an ignorant question... Using Unity 2017.3.1f1, I created a very basic AR app. All it contains is an ARCamera, an ImageTarget, and a...
View ArticleError Building Player: Win 32 exception: The system cannot find the file...
The build fails as soon as I click run Build & Run. Tested the following solutions I found: - Downloading Android SDK again. This method worked on the first attempt. But the issue came up again...
View ArticleNo GearVR in My app, But it always start GearVR when I start my app!
Hi ! I'm currently working on developing application on Samsung Galaxy S8. Yesterday (3/4/2018), I updated Android on my phone to Android 8.0. After that I built my project and it always shows Samsung...
View ArticleErrors when building to Android phone
I have finished making a game prototype and have tested it using Unity Remote but now i want to build it on to the phone and test it. But when i do get 4 errors. I have tried other solutions from the...
View ArticleHow to write to a file from a built Unity Game
Hello, I am trying to log game data from my unity game so I can analyze it later. The following code functions (it creates and writes to the intended file) when running the game in the editor, however...
View ArticleD3D12: using slow scratch memory!? Anyone knows what it is??
Hello there! I was testing a build of my not-so-soon-to-come game and while checking the output log I was flooded with pages and pages of "d3d12: using slow scratch memory! Allocation size: xxxxx."...
View ArticleAnimation transition locks up temporarily during runtime of exe, works fine...
*What I'm doing:* I'm making a 2D game using Anima2D for skeletal or tweening animations. All of my animations are setup in Unity. I followed the workflow of this 2018 tutorial series from Unity:...
View Articleunity and xcode build fail - libGIPNSURL+FIFE.a
The following error occurs during ios build process. If you know how to solve these issues, please answer them. Below is the portion of the error that occurred. ld: bitcode bundle could not be...
View ArticleHow do you destroy a GameObject during the build process?
I want to create multiple versions of gameobjects in my scene and depending on the build platform, different ones will be kept and the rest destroyed. For example, I have 2 objects in the scene. 1....
View ArticleFailing to create on demand resources
I am trying to build a game and use on demand resources. I tried Unity example project and it worked, at least it could create on demand resources. I am using AssetBundleManger from Unity in my...
View ArticleThe program can't start because UnityPlayer.dll is missing from your computer.
I get this error when starting the game from a different computer, but I DID copy the dll as well. Everything works fine on computer doing the build no issues, I copy everything INCLUDING the dll and...
View ArticleBuild stuck on "build native binary with IL2CPP" and will show these errors
Hello, I'm trying to build a build for the WebGL platform. Unfortunately, at the end of creation, everything is stuck on "build native binary with IL2CPP". Unitsy then throw these errors into the...
View ArticleDo I submit a new build on iTunes Connect to make an update to the app?
Probably an obvious answer but I cant find an answer so.. My app is live on iOS. I need to update it to fix some bugs etc. Do I fix the issues in Unity and then just submit the new build through iTunes...
View ArticleGradle build: Could not compile build.gradle error
So I upgraded to Unity 2017.4.1 from Unity 5.6.5 to get around this "duplicate BuildConfig.class" error when building with Gradle. It *seems* to have fixed it, though this new error may just be...
View ArticleHow to approach analyzing APK size?
My APK is 130MB (for a phone game). I want to understand where I'm spending those bytes, but Android Studio isn't helpful - "shared assets" is too ambiguous to be actionable: ![useless profile][1] Is...
View Articlebuild failed target sdk problem
so guys helps me plz i have been alredy installed all the sdk and the path is correct but i can't build my apk cause of this error what is the solution plz
View ArticleAfter I built my game the exe opens and closes immediately !!!
Hello Guys, I don't know what is going on, my project works perfectly on the unity editor, I built it for Windows Standalone, I got the files and the .exe without a problem. I clicked the .exe; it...
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