Is there anyway to exclude referencing assetbundle from building app?,Can I...
For easier to editing layout and adjust sprite position, blah blah blah... I want to keep referencing the asset in the project. (In real app, it'll be loaded from assetbundle by script attached in...
View ArticleCan someone tell me what's the problem with my JDK?
![alt text][1] [1]: /storage/temp/109723-27140504-1565890246782088-523151436-o.png
View ArticleCan i use IncrediBuild for Unity?
Does Unity support Incredibuild while a build process? https://www.incredibuild.com/
View ArticleLinker command failed with exit code 1
Why do I get the message "Linker command failed with exit code 1 (use -v to see invocation) with my iPhone 5c while the same build works with my iPad ?
View ArticlePerformance Reporting For WebGL (Production)
Does Performance Reporting work for production (non-development) WebGL Builds? I see in the Services Panel the tag 'WebGL' under 'Supported Platforms'. I have Performance Reporting enabled, but only my...
View ArticleSlow build time for Android (2017.3)
Hello, We have a project that takes fairly long to build on iOS (maybe 5 minutes). This isn't much of a problem, but when we switch the same project to Android it takes 20 minutes to build. Is there...
View Articlestandalone player configuration dialog.
Can you set the options in the standalone player configuration dialog through the command line? "-adapter N" can't work as expected.If anyone knows the solution, please tell me. Thank you very much.
View ArticleOpenVR Error when deploying a binary.
I have been experiencing this error when deploying a Steam VR build to a Windows 10 device: XR: OpenVR ERROR! Compositor failed initialization with error code VRInitError_Init_InterfaceNotFound:...
View ArticleExtra files after building?
Hey guys! Creeperbot65 here! After I tried a build text for my game, there were extra files (Not the [Game name]_Data file or .exe file). Is there a way to get rid of them without breaking the build?...
View ArticleUnity Failed running IL2CPP when build on Nintendo Switch
Hi, I've been dealing this for days but I still don't have a clue how this: ---------- Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp...
View ArticleBuying one Unity Pro for multiple PCs? (Old Mac and good PC)
We've got to the time where we need to build for everything and we want to remove the "Made with Unity" logo from the game. So we need to buy a license. Thing is, my super old mac is the only option...
View ArticleWhy do shaders take up 21% of the overall build?
Hi, I use only a handful of mobile shaders in my game. However the build report shows over 21mb of shaders included in the build! Where do they come from and is it possible to reduce this number? Build...
View ArticleUnityEditor.Animations API in a build
I've been working with mecanim scripting; switching in and out different types of animations using the Animator Override Controller. This worked fine on its own however I also needed to edit the...
View Articleunbelievable strange problem in android build - texture and frame
![alt text][1]Help me! Help me! It's really painful! Suddenly the texture quality of Unity Android Build was degraded. **and the frame of the game was greatly degraded.** see the picture A and B. see...
View ArticleToo many field references to fit in one dex file
I'm building an application that combines the Firebase.Auth SDK and the Facebook SDK and both of them together is probably too much for poor Unity (Ver. 2017.2.0f3) and it gives me the following error....
View ArticleFailed to re-package resources.
I have been working on my game for a month. And this problem just occured. I did google this. But i cant solve it. This does not occur when i try to build an empty scene in another project, but only in...
View ArticleI can't change my game from fullscreen to windowed.
![alt text][1] ![alt text][2] I have this script and when I build a game everything is working but not the fullscreen toggle. Thanks in Advance :D using System.Collections; using...
View ArticleHow to Simulate a Fresh install Android.
I have this issue where the first time my game is installed on the device it loads in absurd saved data that isn't even possible in the game. For instance the player has a 625 objects in their 15 space...
View ArticleNullReferenceException after build
I'm having problems after build. In preview everything works fine but after build there are errors. **After build** I'm having the exception '**NullReferenceException**: Object reference not set to an...
View ArticleUnity Builds Crashing - "has encountered and error and must close"
Hello there, I have a problem regarding launching builds. Currently i am using unity 2017.2 , before i was able to launch my builds but lately this error occurs. i've added the scene to my builds...
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