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Localy load XML data from StreamingAssets folder

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Hello! Some days ago found a good hint about putting files, which must be loaded runtime after build creation, to StreamingAssets folder. At such way we can put all those files in Assets/StreamingAssets folder, and after build the app, all that content will be copied to build_folder_data/StreamingAssets. That is much better then to copy every time Resources folder to load it by "Resources.Load" But that hint works only for web app, because we cant use WWW class to load data from build folder. Is there any way to use Resources.Load method to load Files from StreamingAssets folder?

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