I'm using Unity 2020.3 and my AAB build is > 150 MB so I need to reduce the build size before uploading to Google Play.
I follow Unity's doc about PAD (https://docs.unity3d.com/2020.3/Documentation/Manual/play-asset-delivery.html) and checked "Split Application Binary" and then build.
The new AAB build is much smaller (only about 60 MB) but I did not see the "Generated Asset Packs" mentioned in the doc.
What step am I missing? Thanks!
I follow Unity's doc about PAD (https://docs.unity3d.com/2020.3/Documentation/Manual/play-asset-delivery.html) and checked "Split Application Binary" and then build.
The new AAB build is much smaller (only about 60 MB) but I did not see the "Generated Asset Packs" mentioned in the doc.
What step am I missing? Thanks!