Hey all, I am currently trying to set up jenkins to build my arkit/arcore applications only issue is unities xr-plugin management i need to manually set the values in script so we can compile everything and i can't seem to find the magic syntax
what i currently have
[MenuItem("Tools/IOSBuild")]
public static void BuildIOS()
{
Debug.Log("BUILDING IOS");
var args = FindArgs();
string fullPathAndName = args.targetDir + args.appName;
Debug.Log("Turning on ARKIT support");
string arkitPackage = "com.unity.xr.arkit";
var buildTargetSettings = XRGeneralSettingsPerBuildTarget.XRGeneralSettingsForBuildTarget(BuildTargetGroup.iOS);
var pluginsSettings = buildTargetSettings.AssignedSettings;
var didAssign = XRPackageMetadataStore.AssignLoader(pluginsSettings, arkitPackage, BuildTargetGroup.iOS);
if (!didAssign)
{
throw new System.Exception($"didAssign broke please check package exists {arkitPackage}");
}
and the error i get is that arkit has not been set up
> We were unable to create an instance of the requested type com.unity.xr.arkit. Please make sure that all packages are updated to support this version of XR Plug-In Management.
im very much so at a loss all suggestions would be amazing
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