I've enabled a fog in the render settings in my scene but after building and running the game, the fog did not work. This problem is only in builds. In the Unity Editor, the fog seems to work.
![alt text][1]
Important things you need to know is that I am using Windows 8.1
I've encountered different problems such as crashing when opening a large scene. The solution I used to fix this is forcing the Editor to run in DX11. I don't know if this is the reason for the fog problem.
Is there anything I can do? If not, are there alternatives for the fog? The scene looks really ugly without the fog T-T
[1]: http://i913.photobucket.com/albums/ac334/Tutsyroll/Megaman%20Legends/unityproblem_zps066eaea3.jpg
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