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Unity IAP not working on android build

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I implemented a simple IAP manager in my game, so you can purchased the game currency for $.99, and it works on my unity project, a prefab called "UIFakeStoreCanvas" gets instantiated in the scene view. ![alt text][1] [1]: /storage/temp/138710-yah.png But when i build it to android, and press the button to get the"UIFakeStoreCanvas" to instantiate, nothing happens! Is anything going wrong here?

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