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Cannot make a build on Unity 2017

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I am trying to build my Unity 3D project on Android Application using command line options. I've multiple Unity versions installed on my machine. And the one I am currently using/building is 2017. I have manually verified that files exist on the location it is complaining. Error: build 23-Oct-2017 11:30:33 -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll build 23-Oct-2017 11:30:33 Compilation failed: 2 error(s), 1 warnings build 23-Oct-2017 11:30:33 -----CompilerOutput:-stderr---------- build 23-Oct-2017 11:30:33 Assets/Scripts/Model/CameraStreamModel.cs(51,0): warning CS1030: #warning: `Authenticated urls only implemented on Android' build 23-Oct-2017 11:30:33 error CS0006: Metadata file `C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.analytics@1.0.1/UnityEngine.Analytics.dll' could not be found build 23-Oct-2017 11:30:33 error CS0006: Metadata file `C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.purchasing@1.0.1/UnityEngine.Purchasing.dll' could not be found build 23-Oct-2017 11:30:33 -----EndCompilerOutput--------------- build 23-Oct-2017 11:30:33 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll

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