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How do I implement alternate controllers? Accessibility i.e. eyegaze

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Hello! This is a question for down the road as I am new to game development. I began creating a game that I realized may be quite playable for the visually impaired. This got me on a trail of thought, and I began brainstorming accessibility features for game development. My sister has severe cerebral palsy. I hope to develop something that can be played with a device such as the Dynavox eyegaze board or an easy to learn accessibility controller that could be plugged into the computer (eyegaze or otherwise) I found information for blind gaming, but other accessibility game development features are where I come up dry. Thank you for your thoughts and comments.

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