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Universal app build exception.

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Hello. I have a problem when building my Windows Phone project. Exception: Failed to build Visual Studio project using arguments 'C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe "D:\BuildyWO\Nowy folder (5)\WatchOut.sln" /nologo /maxcpucount /p:Configuration=Master /p:Platform=ARM /p:SolutionDir="D:\\BuildyWO\\Nowy folder (5)\\" /t:Build /clp:Verbosity=minimal'. Output:D:\BuildyWO\Nowy folder (5)\WatchOut\WatchOut.csproj : XamlCompiler error WMC1006: Cannot resolve Assembly or Windows Metadata file 'Windows.Foundation.UniversalApiContract.winmd' C:\Program Files (x86)\MSBuild\Microsoft\WindowsXaml\v14.0\8.2\Microsoft.Windows.UI.Xaml.Common.targets(264,5): Xaml Internal Error error WMC9999: Type universe cannot resolve assembly: Windows.Foundation.UniversalApiContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime. [D:\BuildyWO\Nowy folder (5)\WatchOut\WatchOut.csproj] ApplicationLauncherImpl.RunMSBuild (System.String args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:383) ApplicationLauncherImpl.Build () (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:220) ApplicationLauncher.BuildAndRunOnSingle (BuildLaunchPlayerArgs args, WSASDK wsaSDK, WSABuildAndRunDeployTarget deployTarget) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:60) ApplicationLauncher.BuildAndRun (BuildLaunchPlayerArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ApplicationLauncher.cs:50) UnityEditor.WSA.BuildPostprocessor.LaunchPlayer (BuildLaunchPlayerArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ExtensionModule.cs:122) UnityEditor.PostprocessBuildPlayer.Launch (BuildTargetGroup targetGroup, BuildTarget target, System.String path, System.String productName, BuildOptions options) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:150) UnityEditor.HostView:OnGUI() This exception showing up at the end on Unity output window(two similar exceptions). I tried to install newest Windows 10 SDK and still exception occurrs. What can I do with this?

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