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SteamVR_LaserPointer Color changes from Unity Editor to Game Build

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The title kinda says it all. I set the SteamVR_LaserPointer to be red for the right controller and blue for the left controller. Everything looks great and works in the Play window in Unity's Editor, but when I build the game, both the left and right SteamVR_LaserPointer 's appear as grey. Any insights...???

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