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Oculus virtual reality sdk in build script in Unity 5.4b

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In Unity 5.4b3 they added > VR SDK list is per build-target.> Dependencies (dlls, etc) will be copied to the build for every sdk in the list. when building a unity project via a build script, previous all that was needed was, > playersettings.virtualRealitySettings=true to enable oculus on a windows build. Now they have added a list that is visible in the editor. but the Documentation has no information on how to set this in a build script. The Unity Documentation is [here](http://docs.unity3d.com/540/Documentation/Manual/VRDevices-Oculus.html) but as per normal, completly useless.

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